Add rate limit for object construction

This commit is contained in:
Jonathan G Rennison
2020-09-14 23:06:49 +01:00
parent f0f5ce5840
commit 2d350d26db
10 changed files with 53 additions and 2 deletions

View File

@@ -89,6 +89,7 @@ struct CompanyProperties {
uint32 clear_limit; ///< Amount of tiles we can (still) clear (times 65536).
uint32 tree_limit; ///< Amount of trees we can (still) plant (times 65536).
uint32 purchase_land_limit; ///< Amount of tiles we can (still) purchase (times 65536).
uint32 build_object_limit; ///< Amount of tiles we can (still) build objects on (times 65536).
/**
* If \c true, the company is (also) controlled by the computer (a NoAI program).
@@ -107,7 +108,7 @@ struct CompanyProperties {
face(0), money(0), money_fraction(0), current_loan(0), colour(0), block_preview(0),
location_of_HQ(0), last_build_coordinate(0), share_owners(), inaugurated_year(0),
months_of_bankruptcy(0), bankrupt_asked(0), bankrupt_timeout(0), bankrupt_value(0),
terraform_limit(0), clear_limit(0), tree_limit(0), purchase_land_limit(0), is_ai(false) {}
terraform_limit(0), clear_limit(0), tree_limit(0), purchase_land_limit(0), build_object_limit(0), is_ai(false) {}
};
struct Company : CompanyPool::PoolItem<&_company_pool>, CompanyProperties {