Add rate limit for object construction

This commit is contained in:
Jonathan G Rennison
2020-09-14 23:06:49 +01:00
parent f0f5ce5840
commit 2d350d26db
10 changed files with 53 additions and 2 deletions

View File

@@ -85,6 +85,7 @@ enum SlXvFeatureIndex {
XSLFI_EXTRA_CHEATS, ///< Extra cheats
XSLFI_TOWN_MULTI_BUILDING, ///< Allow multiple stadium/church buildings in a single town
XSLFI_SHIP_LOST_COUNTER, ///< Ship lost counter
XSLFI_BUILD_OBJECT_RATE_LIMIT, ///< Build object rate limit
XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk