Merge branch 'save_ext' into improved_breakdowns

# Conflicts:
#	src/vehicle.cpp
This commit is contained in:
Jonathan G Rennison
2017-08-15 19:17:12 +01:00
69 changed files with 385 additions and 214 deletions

View File

@@ -843,8 +843,8 @@ struct RefitWindow : public Window {
Vehicle *v = Vehicle::Get(this->window_number);
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
/* FALL THROUGH */
}
FALLTHROUGH;
case 2: { // The vehicle selection has changed; rebuild the entire list.
if (!gui_scope) break;
@@ -869,8 +869,8 @@ struct RefitWindow : public Window {
this->information_width = max_width;
this->ReInit();
}
/* FALL THROUGH */
}
FALLTHROUGH;
case 1: // A new cargo has been selected.
if (!gui_scope) break;
@@ -931,8 +931,8 @@ struct RefitWindow : public Window {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
/* FALL THROUGH */
}
FALLTHROUGH;
default:
/* Clear the selection. */
@@ -966,8 +966,8 @@ struct RefitWindow : public Window {
this->InvalidateData(1);
if (click_count == 1) break;
/* FALL THROUGH */
}
FALLTHROUGH;
case WID_VR_REFIT: // refit button
if (this->cargo != NULL) {
@@ -2719,8 +2719,7 @@ public:
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
/* FALL THROUGH, if aircraft. Does this even happen? */
FALLTHROUGH;
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;