Bump savegame for object ground types

This commit is contained in:
Jonathan G Rennison
2021-12-05 21:45:36 +00:00
parent de6cf4de24
commit 2d71ec1c5a
3 changed files with 15 additions and 0 deletions

View File

@@ -159,6 +159,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_DEPOT_ORDER_EXTRA_FLAGS,XSCF_IGNORABLE_UNKNOWN, 1, 1, "depot_order_extra_flags", nullptr, nullptr, nullptr },
{ XSLFI_EXTRA_SIGNAL_TYPES, XSCF_NULL, 1, 1, "extra_signal_types", nullptr, nullptr, nullptr },
{ XSLFI_BANKRUPTCY_EXTRA, XSCF_NULL, 1, 1, "bankruptcy_extra", nullptr, nullptr, nullptr },
{ XSLFI_OBJECT_GROUND_TYPES, XSCF_NULL, 1, 1, "object_ground_types", nullptr, nullptr, nullptr },
{ XSLFI_SCRIPT_INT64, XSCF_NULL, 1, 1, "script_int64", nullptr, nullptr, nullptr },
{ XSLFI_NULL, XSCF_NULL, 0, 0, nullptr, nullptr, nullptr, nullptr },// This is the end marker
};