(svn r18994) -Change: content mirroring support (based on work by TrueBrain).
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@@ -1050,6 +1050,7 @@ void NetworkUDPGameLoop()
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{
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_network_content_client.SendReceive();
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TCPConnecter::CheckCallbacks();
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NetworkHTTPSocketHandler::HTTPReceive();
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if (_network_udp_server) {
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_udp_server_socket->ReceivePackets();
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