Version: Committing version data for tag: jgrpp-0.37.0

This commit is contained in:
Jonathan G Rennison
2020-09-22 19:34:49 +01:00
parent 886ffeeb82
commit 2ded309430
3 changed files with 42 additions and 4 deletions

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* * *
### v0.37.0 (2020-09-22)
* Fix crash when upgrading dual road/tram bridge, when the other road/tram type does not extend across the bridge, but is present on the upgrade tile.
* Fix crashes or other erros which could occur after the NewGRF error window is shown after generating a new map.
* Routing restrictions:
* Fix crash which could occur when using reverse behind signal.
* Allow referencing competitor infrastructure where allowed by sharing.
* Add train counters.
* Programmable pre-signals:
* UI improvements.
* Add train slot and counter conditionals.
* Template-based train replacement:
* Fix being able to open template replacement window more than once.
* Fix replacement flags being reset when when editing template.
* Fix group add/remove/rename not updating template replacement GUI in multiplayer.
* Fix no error message when attaching new template vehicle fails.
* Do not keep remaining vehicles by default.
* Fix bulk land purchasing removing structures and water.
* Fix excessively long time periods between updates for small link graph networks.
* Fix town label colour not being updated when switching companies.
* Fix connecting link graph overlay links not being redrawn when when moving station sign.
* Only show ship is lost messages if lost for a significant time.
* Allow building objects by area (1x1 objects only).
* Add rate limit for object construction.
* Add setting for default road/tram types, to match default rail type setting.
* Add conditional order which tests counter value.
* AI/GS:
* Allow changing ops limit and memory limit settings in game.
* Allow AI/GS developers to change game script in-game.
* Hotkeys:
* Allow using the hash (#) key as a hotkey on Linux/SDL.
* Add empty hotkeys for message history, template replacement window, slots window, counters window.
* On load, use previous local company or the first usable company, instead of always using the first company slot.
* NewGRF: Fix industry probability at map generation was scaled differently when set via property or callback.
* MacOS: Fix font support (builds did not include Freetype).
* Bump trunk base from commit 9340fe9c7ceca3349df171770480683097f0e436 to commit 53a3d940b15ca2e769b4db19079b3b6913c48647.
### v0.36.0 (2020-08-30)
* Fix incorrect infrastructure totals which could cause multiplayer desyncs when using the road convert tool on bay road stops.
* Fix vehicle window mouse over colour when both stopped and waiting/stuck.