Import remove all trees in scenario editor patch.

http://www.tt-forums.net/viewtopic.php?f=33&t=49326

Update to current current version.
Use CMD_LANDSCAPE_CLEAR instead of CMD_CLEAR_AREA.
Whitespace, misc fixes.
This commit is contained in:
patch-import
2016-01-28 00:08:34 +00:00
committed by Jonathan G Rennison
parent 2c9029703b
commit 2e04f211df
4 changed files with 31 additions and 0 deletions

View File

@@ -28,6 +28,7 @@
#include "safeguards.h"
void PlaceTreesRandomly();
void RemoveAllTrees();
/**
* The build trees window.
@@ -120,6 +121,13 @@ public:
PlaceTreesRandomly();
MarkWholeScreenDirty();
break;
case WID_BT_REMOVE_ALL: // remove all trees over the landscape
if (_settings_client.sound.confirm) SndPlayFx(SND_15_BEEP);
RemoveAllTrees();
MarkWholeScreenDirty();
break;
}
}
@@ -213,6 +221,8 @@ static const NWidgetPart _nested_build_trees_widgets[] = {
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BT_TYPE_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BT_MANY_RANDOM), SetMinimalSize(139, 12), SetDataTip(STR_TREES_RANDOM_TREES_BUTTON, STR_TREES_RANDOM_TREES_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BT_REMOVE_ALL), SetMinimalSize(139, 12), SetDataTip(STR_TREES_REMOVE_TREES_BUTTON, STR_TREES_REMOVE_TREES_TOOLTIP),
NWidget(NWID_SPACER), SetMinimalSize(0, 2),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(2, 0),