Merge branch 'master' into jgrpp

# Conflicts:
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/gfx_func.h
#	src/group_gui.cpp
#	src/industry_gui.cpp
#	src/misc_gui.cpp
#	src/news_gui.cpp
#	src/settings_gui.cpp
#	src/ship_gui.cpp
#	src/smallmap_gui.cpp
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2023-12-17 01:16:40 +00:00
69 changed files with 525 additions and 543 deletions

View File

@@ -912,7 +912,7 @@ void SmallMapWindow::DrawTowns(const DrawPixelInfo *dpi) const
/* Check if the town sign is within bounds */
if (x + t->cache.sign.width_small > dpi->left &&
x < dpi->left + dpi->width &&
y + FONT_HEIGHT_SMALL > dpi->top &&
y + GetCharacterHeight(FS_SMALL) > dpi->top &&
y < dpi->top + dpi->height) {
/* And draw it. */
SetDParam(0, t->index);
@@ -1170,7 +1170,7 @@ void SmallMapWindow::RebuildColourIndexIfNecessary()
}
/* Width of the legend blob. */
this->legend_width = (FONT_HEIGHT_SMALL - ScaleGUITrad(1)) * 8 / 5;
this->legend_width = (GetCharacterHeight(FS_SMALL) - ScaleGUITrad(1)) * 9 / 6;
/* The width of a column is the minimum width of all texts + the size of the blob + some spacing */
this->column_width = min_width + WidgetDimensions::scaled.hsep_normal + this->legend_width + WidgetDimensions::scaled.framerect.Horizontal();
@@ -1208,7 +1208,7 @@ void SmallMapWindow::RebuildColourIndexIfNecessary()
uint number_of_rows = this->GetNumberRowsLegend(columns);
bool rtl = _current_text_dir == TD_RTL;
uint i = 0; // Row counter for industry legend.
uint row_height = FONT_HEIGHT_SMALL;
uint row_height = GetCharacterHeight(FS_SMALL);
int padding = ScaleGUITrad(1);
Rect origin = r.WithWidth(this->column_width, rtl).Shrink(WidgetDimensions::scaled.framerect).WithHeight(row_height);
@@ -1379,7 +1379,7 @@ void SmallMapWindow::SetOverlayCargoMask()
int SmallMapWindow::GetPositionOnLegend(Point pt)
{
const NWidgetBase *wi = this->GetWidget<NWidgetBase>(WID_SM_LEGEND);
uint line = (pt.y - wi->pos_y - WidgetDimensions::scaled.framerect.top) / FONT_HEIGHT_SMALL;
uint line = (pt.y - wi->pos_y - WidgetDimensions::scaled.framerect.top) / GetCharacterHeight(FS_SMALL);
uint columns = this->GetNumberColumnsLegend(wi->current_x);
uint number_of_rows = this->GetNumberRowsLegend(columns);
if (line >= number_of_rows) return -1;