Merge branch 'master' into jgrpp
# Conflicts: # src/build_vehicle_gui.cpp # src/company_gui.cpp # src/gfx_func.h # src/group_gui.cpp # src/industry_gui.cpp # src/misc_gui.cpp # src/news_gui.cpp # src/settings_gui.cpp # src/ship_gui.cpp # src/smallmap_gui.cpp # src/station_gui.cpp # src/subsidy_gui.cpp # src/timetable_gui.cpp # src/toolbar_gui.cpp # src/town_gui.cpp # src/vehicle_gui.cpp # src/viewport.cpp # src/widget.cpp # src/widgets/dropdown.cpp # src/window.cpp
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@@ -419,7 +419,7 @@ void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16 vsc
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bool rtl = _current_text_dir == TD_RTL;
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int line_height = r.Height();
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int sprite_y_offset = line_height / 2;
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int text_y_offset = (line_height - FONT_HEIGHT_NORMAL) / 2;
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int text_y_offset = (line_height - GetCharacterHeight(FS_NORMAL)) / 2;
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/* draw the first 3 details tabs */
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if (det_tab != TDW_TAB_TOTALS) {
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