From 2e42a23a7ec3ac3b14c2b7643a172dd7c8ebac2a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc=20Guilloux?= Date: Thu, 25 Jan 2024 23:18:26 +0100 Subject: [PATCH] Fix b38d3c2208: missing water regions invalidation when building locks (#11879) (cherry picked from commit 09b66751cf4d9b1dbf5cd357062d5c464603963b) --- src/water_cmd.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index 00f99281f1..61f36493d5 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -383,6 +383,8 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag MarkTileDirtyByTile(tile + delta); MarkCanalsAndRiversAroundDirty(tile - delta); MarkCanalsAndRiversAroundDirty(tile + delta); + InvalidateWaterRegion(tile - delta); + InvalidateWaterRegion(tile + delta); } cost.AddCost(_price[PR_BUILD_LOCK]);