Auto timetables patch: save/load changes, document rationale for
moving addition to VehicleFlags
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@@ -334,20 +334,22 @@ cat = SC_BASIC
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[SDT_BOOL]
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base = GameSettings
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var = order.timetable_automated
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from = TIMESEP_SV
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def = true
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str = STR_CONFIG_SETTING_TIMETABLE_AUTOMATED
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str = STR_CONFIG_SETTING_TIMETABLE_AUTOMATED
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strhelp = STR_CONFIG_SETTING_TIMETABLE_AUTOMATED_HELPTEXT
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cat = SC_EXPERT
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extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)
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patxname = ""auto_timetables.order.timetable_automated""
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[SDT_BOOL]
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base = GameSettings
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var = order.timetable_separation
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from = TIMESEP_SV
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def = true
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base = GameSettings
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var = order.timetable_separation
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def = true
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str = STR_CONFIG_SETTING_TIMETABLE_SEPARATION
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strhelp = STR_CONFIG_SETTING_TIMETABLE_SEPARATION_HELPTEXT
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cat = SC_EXPERT
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extver = SlXvFeatureTest(XSLFTO_AND, XSLFI_AUTO_TIMETABLE)
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patxname = ""auto_timetables.order.timetable_separation""
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; There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow
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; these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI.
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