Fix #9147: Delay making screenshots until the next draw tick as we may not access the video buffer from the game thread.

(cherry picked from commit 1f159f79de)
This commit is contained in:
Michael Lutz
2021-05-01 19:55:46 +02:00
committed by Jonathan G Rennison
parent 1b46ef756e
commit 2e6cadb005
3 changed files with 33 additions and 11 deletions

View File

@@ -1514,7 +1514,7 @@ DEF_CONSOLE_CMD(ConScreenShot)
ScreenshotType type = SC_VIEWPORT;
uint32 width = 0;
uint32 height = 0;
const char *name = nullptr;
std::string name{};
uint32 arg_index = 1;
if (argc > arg_index) {