Merge branch 'master' into jgrpp
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		@@ -1420,6 +1420,7 @@ bool VideoDriver_Win32OpenGL::AllocateBackingStore(int w, int h, bool force)
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	this->dirty_rect = {};
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	bool res = OpenGLBackend::Get()->Resize(w, h, force);
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	SwapBuffers(this->dc);
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	_screen.dst_ptr = this->GetVideoPointer();
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	return res;
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