Fix comment for XSCF_EXTRA_DATA_PRESENT flag
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@@ -230,7 +230,7 @@ enum SlxiSubChunkFlags {
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XSCF_NULL = 0, ///< zero value
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XSCF_IGNORABLE_UNKNOWN = 1 << 0, ///< the loader is free to ignore this without aborting the load if it doesn't know what it is at all
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XSCF_IGNORABLE_VERSION = 1 << 1, ///< the loader is free to ignore this without aborting the load if the version is greater than the maximum that can be loaded
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XSCF_EXTRA_DATA_PRESENT = 1 << 2, ///< extra data field is present, extra data in some sub-chunk/feature specific format, not used for anything yet
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XSCF_EXTRA_DATA_PRESENT = 1 << 2, ///< extra data field is present, extra data in some sub-chunk/feature specific format
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XSCF_CHUNK_ID_LIST_PRESENT = 1 << 3, ///< chunk ID list field is present, list of chunks which this sub-chunk/feature adds to the save game, this can be used to discard the chunks if the feature is unknown
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XSCF_IGNORABLE_ALL = XSCF_IGNORABLE_UNKNOWN | XSCF_IGNORABLE_VERSION, ///< all "ignorable" flags
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