Add inclined foundation option to object edge foundation mode
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@@ -52,6 +52,7 @@ enum ObjectEdgeFoundationFlags {
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/* Bits 0 and 1 use for edge DiagDirection */
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OBJECT_EF_FLAG_ADJUST_Z = 1 << 2, ///< Adjust sprite z position to z at edge.
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OBJECT_EF_FLAG_FOUNDATION_LOWER = 1 << 3, ///< If edge is lower than tile max z, add foundation.
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OBJECT_EF_FLAG_INCLINE_FOUNDATION = 1 << 4, ///< Use inclined foundations where possible when edge at tile max z.
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};
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DECLARE_ENUM_AS_BIT_SET(ObjectEdgeFoundationFlags)
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