Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_object.hpp
#	src/script/squirrel_helper.hpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/table/settings.h.preamble
#	src/tree_cmd.cpp
#	src/tree_map.h
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-03-04 16:44:23 +00:00
94 changed files with 1075 additions and 1558 deletions

View File

@@ -556,6 +556,145 @@ static bool TransportIndustryGoods(TileIndex tile)
return moved_cargo;
}
static void AnimateSugarSieve(TileIndex tile)
{
byte m = GetAnimationFrame(tile) + 1;
if (_settings_client.sound.ambient) {
switch (m & 7) {
case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
}
}
if (m >= 96) {
m = 0;
DeleteAnimatedTile(tile);
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
static void AnimateToffeeQuarry(TileIndex tile)
{
byte m = GetAnimationFrame(tile);
if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
}
if (++m >= 70) {
m = 0;
DeleteAnimatedTile(tile);
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
static void AnimateBubbleCatcher(TileIndex tile)
{
byte m = GetAnimationFrame(tile);
if (++m >= 40) {
m = 0;
DeleteAnimatedTile(tile);
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
static void AnimatePowerPlantSparks(TileIndex tile)
{
byte m = GetAnimationFrame(tile);
if (m == 6) {
SetAnimationFrame(tile, 0);
DeleteAnimatedTile(tile);
} else {
SetAnimationFrame(tile, m + 1);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
}
static void AnimateToyFactory(TileIndex tile)
{
byte m = GetAnimationFrame(tile) + 1;
switch (m) {
case 1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
default:
if (m >= 50) {
int n = GetIndustryAnimationLoop(tile) + 1;
m = 0;
if (n >= 8) {
n = 0;
DeleteAnimatedTile(tile);
}
SetIndustryAnimationLoop(tile, n);
}
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
static void AnimatePlasticFountain(TileIndex tile, IndustryGfx gfx)
{
gfx = (gfx < GFX_PLASTIC_FOUNTAIN_ANIMATED_8) ? gfx + 1 : GFX_PLASTIC_FOUNTAIN_ANIMATED_1;
SetIndustryGfx(tile, gfx);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
static void AnimateOilWell(TileIndex tile, IndustryGfx gfx)
{
bool b = Chance16(1, 7);
byte m = GetAnimationFrame(tile) + 1;
if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
SetIndustryConstructionStage(tile, 3);
DeleteAnimatedTile(tile);
} else {
SetAnimationFrame(tile, m);
SetIndustryGfx(tile, gfx);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
}
static void AnimateMineTower(TileIndex tile)
{
int state = _scaled_tick_counter & 0x7FF;
if ((state -= 0x400) < 0) return;
if (state < 0x1A0) {
if (state < 0x20 || state >= 0x180) {
byte m = GetAnimationFrame(tile);
if (!(m & 0x40)) {
SetAnimationFrame(tile, m | 0x40);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
}
if (state & 7) return;
} else {
if (state & 3) return;
}
byte m = (GetAnimationFrame(tile) + 1) | 0x40;
if (m > 0xC2) m = 0xC0;
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
} else if (state >= 0x200 && state < 0x3A0) {
int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
if (state & i) return;
byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
if (m < 0x80) m = 0x82;
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
}
void AnimateTile_Industry(TileIndex tile)
{
@@ -568,159 +707,43 @@ void AnimateTile_Industry(TileIndex tile)
switch (gfx) {
case GFX_SUGAR_MINE_SIEVE:
if ((_scaled_tick_counter & 1) == 0) {
byte m = GetAnimationFrame(tile) + 1;
if (_settings_client.sound.ambient) {
switch (m & 7) {
case 2: SndPlayTileFx(SND_2D_SUGAR_MINE_1, tile); break;
case 6: SndPlayTileFx(SND_29_SUGAR_MINE_2, tile); break;
}
}
if (m >= 96) {
m = 0;
DeleteAnimatedTile(tile);
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
if ((_scaled_tick_counter & 1) == 0) AnimateSugarSieve(tile);
break;
case GFX_TOFFEE_QUARY:
if ((_scaled_tick_counter & 3) == 0) {
byte m = GetAnimationFrame(tile);
if (_industry_anim_offs_toffee[m] == 0xFF && _settings_client.sound.ambient) {
SndPlayTileFx(SND_30_TOFFEE_QUARRY, tile);
}
if (++m >= 70) {
m = 0;
DeleteAnimatedTile(tile);
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
if ((_scaled_tick_counter & 3) == 0) AnimateToffeeQuarry(tile);
break;
case GFX_BUBBLE_CATCHER:
if ((_scaled_tick_counter & 1) == 0) {
byte m = GetAnimationFrame(tile);
if (++m >= 40) {
m = 0;
DeleteAnimatedTile(tile);
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
if ((_scaled_tick_counter & 1) == 0) AnimateBubbleCatcher(tile);
break;
/* Sparks on a coal plant */
case GFX_POWERPLANT_SPARKS:
if ((_scaled_tick_counter & 3) == 0) {
byte m = GetAnimationFrame(tile);
if (m == 6) {
SetAnimationFrame(tile, 0);
DeleteAnimatedTile(tile);
} else {
SetAnimationFrame(tile, m + 1);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
}
if ((_scaled_tick_counter & 3) == 0) AnimatePowerPlantSparks(tile);
break;
case GFX_TOY_FACTORY:
if ((_scaled_tick_counter & 1) == 0) {
byte m = GetAnimationFrame(tile) + 1;
switch (m) {
case 1: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2C_TOY_FACTORY_1, tile); break;
case 23: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2B_TOY_FACTORY_2, tile); break;
case 28: if (_settings_client.sound.ambient) SndPlayTileFx(SND_2A_TOY_FACTORY_3, tile); break;
default:
if (m >= 50) {
int n = GetIndustryAnimationLoop(tile) + 1;
m = 0;
if (n >= 8) {
n = 0;
DeleteAnimatedTile(tile);
}
SetIndustryAnimationLoop(tile, n);
}
}
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
if ((_scaled_tick_counter & 1) == 0) AnimateToyFactory(tile);
break;
case GFX_PLASTIC_FOUNTAIN_ANIMATED_1: case GFX_PLASTIC_FOUNTAIN_ANIMATED_2:
case GFX_PLASTIC_FOUNTAIN_ANIMATED_3: case GFX_PLASTIC_FOUNTAIN_ANIMATED_4:
case GFX_PLASTIC_FOUNTAIN_ANIMATED_5: case GFX_PLASTIC_FOUNTAIN_ANIMATED_6:
case GFX_PLASTIC_FOUNTAIN_ANIMATED_7: case GFX_PLASTIC_FOUNTAIN_ANIMATED_8:
if ((_scaled_tick_counter & 3) == 0) {
IndustryGfx new_gfx = (gfx < 155) ? gfx + 1 : 148;
SetIndustryGfx(tile, new_gfx);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
if ((_scaled_tick_counter & 3) == 0) AnimatePlasticFountain(tile, gfx);
break;
case GFX_OILWELL_ANIMATED_1:
case GFX_OILWELL_ANIMATED_2:
case GFX_OILWELL_ANIMATED_3:
if ((_scaled_tick_counter & 7) == 0) {
bool b = Chance16(1, 7);
byte m = GetAnimationFrame(tile) + 1;
if (m == 4 && (m = 0, ++gfx) == GFX_OILWELL_ANIMATED_3 + 1 && (gfx = GFX_OILWELL_ANIMATED_1, b)) {
SetIndustryGfx(tile, GFX_OILWELL_NOT_ANIMATED);
SetIndustryConstructionStage(tile, 3);
DeleteAnimatedTile(tile);
} else {
SetAnimationFrame(tile, m);
SetIndustryGfx(tile, gfx);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
}
if ((_scaled_tick_counter & 7) == 0) AnimateOilWell(tile, gfx);
break;
case GFX_COAL_MINE_TOWER_ANIMATED:
case GFX_COPPER_MINE_TOWER_ANIMATED:
case GFX_GOLD_MINE_TOWER_ANIMATED: {
int state = _scaled_tick_counter & 0x7FF;
if ((state -= 0x400) < 0) return;
if (state < 0x1A0) {
if (state < 0x20 || state >= 0x180) {
byte m = GetAnimationFrame(tile);
if (!(m & 0x40)) {
SetAnimationFrame(tile, m | 0x40);
if (_settings_client.sound.ambient) SndPlayTileFx(SND_0B_MINE, tile);
}
if (state & 7) return;
} else {
if (state & 3) return;
}
byte m = (GetAnimationFrame(tile) + 1) | 0x40;
if (m > 0xC2) m = 0xC0;
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
} else if (state >= 0x200 && state < 0x3A0) {
int i = (state < 0x220 || state >= 0x380) ? 7 : 3;
if (state & i) return;
byte m = (GetAnimationFrame(tile) & 0xBF) - 1;
if (m < 0x80) m = 0x82;
SetAnimationFrame(tile, m);
MarkTileDirtyByTile(tile, VMDF_NOT_MAP_MODE);
}
break;
}
case GFX_GOLD_MINE_TOWER_ANIMATED:
AnimateMineTower(tile);
break;
}
}