Merge branch 'master' into jgrpp

# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/order_base.h
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/league_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_object.hpp
#	src/script/squirrel_helper.hpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/table/settings.h.preamble
#	src/tree_cmd.cpp
#	src/tree_map.h
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-03-04 16:44:23 +00:00
94 changed files with 1075 additions and 1558 deletions

View File

@@ -162,9 +162,9 @@
* @param end The part that will be build second.
* @return True if and only if the road bits can be build.
*/
static bool CheckAutoExpandedRoadBits(const Array *existing, int32 start, int32 end)
static bool CheckAutoExpandedRoadBits(const Array<> &existing, int32 start, int32 end)
{
return (start + end == 0) && (existing->size == 0 || existing->array[0] == start || existing->array[0] == end);
return (start + end == 0) && (existing.empty() || existing[0] == start || existing[0] == end);
}
/**
@@ -177,7 +177,7 @@ static bool CheckAutoExpandedRoadBits(const Array *existing, int32 start, int32
* they are build or 2 when building the first part automatically
* builds the second part.
*/
static int32 LookupWithoutBuildOnSlopes(::Slope slope, const Array *existing, int32 start, int32 end)
static int32 LookupWithoutBuildOnSlopes(::Slope slope, const Array<> &existing, int32 start, int32 end)
{
switch (slope) {
/* Flat slopes can always be build. */
@@ -189,9 +189,9 @@ static int32 LookupWithoutBuildOnSlopes(::Slope slope, const Array *existing, in
* in the game have been changed.
*/
case SLOPE_NE: case SLOPE_SW:
return (CheckAutoExpandedRoadBits(existing, start, end) && (start == 1 || end == 1)) ? (existing->size == 0 ? 2 : 1) : 0;
return (CheckAutoExpandedRoadBits(existing, start, end) && (start == 1 || end == 1)) ? (existing.empty() ? 2 : 1) : 0;
case SLOPE_SE: case SLOPE_NW:
return (CheckAutoExpandedRoadBits(existing, start, end) && (start != 1 && end != 1)) ? (existing->size == 0 ? 2 : 1) : 0;
return (CheckAutoExpandedRoadBits(existing, start, end) && (start != 1 && end != 1)) ? (existing.empty() ? 2 : 1) : 0;
/* Any other tile cannot be built on. */
default:
@@ -241,7 +241,7 @@ static RoadBits NeighbourToRoadBits(int32 neighbour)
* they are build or 2 when building the first part automatically
* builds the second part.
*/
static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start, int32 end)
static int32 LookupWithBuildOnSlopes(::Slope slope, const Array<> &existing, int32 start, int32 end)
{
/* Steep slopes behave the same as slopes with one corner raised. */
if (IsSteepSlope(slope)) {
@@ -291,9 +291,6 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start
/* Now perform the actual rotation. */
for (int j = 0; j < base_rotate; j++) {
for (size_t i = 0; i < existing->size; i++) {
existing->array[i] = RotateNeighbour(existing->array[i]);
}
start = RotateNeighbour(start);
end = RotateNeighbour(end);
}
@@ -302,8 +299,11 @@ static int32 LookupWithBuildOnSlopes(::Slope slope, Array *existing, int32 start
RoadBits start_roadbits = NeighbourToRoadBits(start);
RoadBits new_roadbits = start_roadbits | NeighbourToRoadBits(end);
RoadBits existing_roadbits = ROAD_NONE;
for (size_t i = 0; i < existing->size; i++) {
existing_roadbits |= NeighbourToRoadBits(existing->array[i]);
for (int32 neighbour : existing) {
for (int j = 0; j < base_rotate; j++) {
neighbour = RotateNeighbour(neighbour);
}
existing_roadbits |= NeighbourToRoadBits(neighbour);
}
switch (slope) {
@@ -391,7 +391,7 @@ static bool NormaliseTileOffset(int32 *tile)
return false;
}
/* static */ int32 ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array *existing, TileIndex start_, TileIndex end_)
/* static */ int32 ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::Slope slope_, Array<> existing, TileIndex start_, TileIndex end_)
{
::Slope slope = (::Slope)slope_;
int32 start = start_;
@@ -400,8 +400,8 @@ static bool NormaliseTileOffset(int32 *tile)
/* The start tile and end tile cannot be the same tile either. */
if (start == end) return -1;
for (size_t i = 0; i < existing->size; i++) {
if (!NormaliseTileOffset(&existing->array[i])) return -1;
for (size_t i = 0; i < existing.size(); i++) {
if (!NormaliseTileOffset(&existing[i])) return -1;
}
if (!NormaliseTileOffset(&start)) return -1;
@@ -419,8 +419,6 @@ static bool NormaliseTileOffset(int32 *tile)
/* ROAD_NW ROAD_SW ROAD_SE ROAD_NE */
const TileIndexDiff neighbours[] = {::TileDiffXY(0, -1), ::TileDiffXY(1, 0), ::TileDiffXY(0, 1), ::TileDiffXY(-1, 0)};
Array *existing = (Array*)alloca(sizeof(Array) + lengthof(neighbours) * sizeof(int32));
existing->size = 0;
::RoadBits rb = ::ROAD_NONE;
if (::IsNormalRoadTile(tile)) {
@@ -428,8 +426,10 @@ static bool NormaliseTileOffset(int32 *tile)
} else {
rb = ::GetAnyRoadBits(tile, RTT_ROAD) | ::GetAnyRoadBits(tile, RTT_TRAM);
}
Array<> existing;
for (uint i = 0; i < lengthof(neighbours); i++) {
if (HasBit(rb, i)) existing->array[existing->size++] = neighbours[i];
if (HasBit(rb, i)) existing.emplace_back(neighbours[i]);
}
return ScriptRoad::CanBuildConnectedRoadParts(ScriptTile::GetSlope(tile), existing, start - tile, end - tile);