Saveload: Add support for upstream savegame version 316
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@@ -369,6 +369,7 @@ enum SaveLoadVersion : uint16 {
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SLV_STRING_GAMELOG, ///< 314 PR#10801 Use std::string in gamelog.
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SLV_INDUSTRY_CARGO_REORGANISE, ///< 315 PR#10853 Industry accepts/produced data reorganised.
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SLV_PERIODS_IN_TRANSIT_RENAME, ///< 316 PR#11112 Rename days in transit to (cargo) periods in transit.
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SL_MAX_VERSION, ///< Highest possible saveload version
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