Saveload: Add support for upstream savegame version 316
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@@ -32,7 +32,8 @@ SaveLoadTable GetCargoPacketDesc()
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SLE_VAR(CargoPacket, loaded_at_xy, SLE_UINT32),
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SLE_VAR(CargoPacket, count, SLE_UINT16),
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SLE_CONDVAR(CargoPacket, days_in_transit, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_MORE_CARGO_AGE),
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SLE_CONDVAR(CargoPacket, days_in_transit, SLE_UINT16, SLV_MORE_CARGO_AGE, SL_MAX_VERSION),
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SLE_CONDVAR(CargoPacket, days_in_transit, SLE_UINT16, SLV_MORE_CARGO_AGE, SLV_PERIODS_IN_TRANSIT_RENAME),
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SLE_CONDVARNAME(CargoPacket, days_in_transit, "periods_in_transit", SLE_UINT16, SLV_PERIODS_IN_TRANSIT_RENAME, SL_MAX_VERSION),
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SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
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SLE_CONDVAR(CargoPacket, source_type, SLE_UINT8, SLV_125, SL_MAX_VERSION),
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SLE_CONDVAR(CargoPacket, source_id, SLE_UINT16, SLV_125, SL_MAX_VERSION),
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@@ -369,6 +369,7 @@ enum SaveLoadVersion : uint16 {
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SLV_STRING_GAMELOG, ///< 314 PR#10801 Use std::string in gamelog.
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SLV_INDUSTRY_CARGO_REORGANISE, ///< 315 PR#10853 Industry accepts/produced data reorganised.
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SLV_PERIODS_IN_TRANSIT_RENAME, ///< 316 PR#11112 Rename days in transit to (cargo) periods in transit.
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SL_MAX_VERSION, ///< Highest possible saveload version
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