(svn r10244) -Fix: make sure to let 32bpp-anim report the increased buffer-size it needs
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@@ -244,6 +244,11 @@ void Blitter_32bppAnim::ScrollBuffer(void *video, int &left, int &top, int &widt
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Blitter_32bppBase::ScrollBuffer(video, left, top, width, height, scroll_x, scroll_y);
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}
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int Blitter_32bppAnim::BufferSize(int width, int height)
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{
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return width * height * (sizeof(uint32) + sizeof(uint8));
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}
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void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
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{
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uint8 *anim = this->anim_buf;
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