(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.

This commit is contained in:
rubidium
2008-05-30 18:20:26 +00:00
parent e81386476f
commit 2f3b88ef9a
32 changed files with 457 additions and 358 deletions

View File

@@ -3,13 +3,13 @@
/** @file console.cpp Handling of the in-game console. */
#include "stdafx.h"
#include "console_internal.h"
#include "network/network_data.h"
#include "network/network_server.h"
#include "core/alloc_func.hpp"
#include "string_func.h"
#include "strings_type.h"
#include "core/math_func.hpp"
#include "console_internal.h"
#include "network/network.h"
#include "network/network_func.h"
#include "rev.h"
#include <stdarg.h>
@@ -92,7 +92,7 @@ void IConsolePrint(ConsoleColour color_code, const char *string)
#ifdef ENABLE_NETWORK
if (_redirect_console_to_client != 0) {
/* Redirect the string to the client */
SEND_COMMAND(PACKET_SERVER_RCON)(NetworkFindClientStateFromIndex(_redirect_console_to_client), color_code, string);
NetworkServerSendRcon(_redirect_console_to_client, color_code, string);
return;
}
#endif