Blitter: Use 32 bit memset where available

Fix Blitter_40bppAnim::SetRect
This commit is contained in:
Jonathan G Rennison
2023-08-14 13:33:33 +01:00
parent 79509b76a6
commit 2f692a794f
4 changed files with 40 additions and 24 deletions

View File

@@ -212,12 +212,10 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
case BM_BLACK_REMAP:
do {
*dst++ = Colour(0, 0, 0);
*anim++ = 0;
src_px++;
src_n++;
} while (--n != 0);
memset_colour(dst, _black_colour, n);
memset(anim, 0, n * sizeof(*anim));
src_px += n;
src_n += n;
break;
case BM_TRANSPARENT:

View File

@@ -11,6 +11,7 @@
#include "../zoom_func.h"
#include "../settings_type.h"
#include "32bpp_optimized.hpp"
#include "common.hpp"
#include "../safeguards.h"
@@ -181,12 +182,9 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
break;
case BM_BLACK_REMAP:
do {
*dst = Colour(0, 0, 0);
dst++;
src_px++;
src_n++;
} while (--n != 0);
memset_colour(dst, _black_colour, n);
src_px += n;
src_n += n;
break;
case BM_TRANSPARENT:

View File

@@ -22,9 +22,6 @@
/** Instantiation of the 40bpp with animation blitter factory. */
static FBlitter_40bppAnim iFBlitter_40bppAnim;
/** Cached black value. */
static const Colour _black_colour(0, 0, 0);
void Blitter_40bppAnim::SetPixel(void *video, int x, int y, uint8 colour)
{
@@ -58,7 +55,7 @@ void Blitter_40bppAnim::SetRect(void *video, int x, int y, const uint8 *colours,
Colour *dst = (Colour *)video + x + y * _screen.pitch;
uint8 *dstanim = ((uint32 *)dst - (uint32 *)_screen.dst_ptr) + VideoDriver::GetInstance()->GetAnimBuffer();
do {
memset((uint32 *)dst, _black_colour.data, width * sizeof(uint32));
memset_colour(dst, _black_colour, width);
memcpy(dstanim, colours, width * sizeof(uint8));
dst += _screen.pitch;
dstanim += _screen.pitch;
@@ -96,15 +93,9 @@ void Blitter_40bppAnim::DrawRect(void *video, int width, int height, uint8 colou
uint8 *anim_line = ((uint32 *)video - (uint32 *)_screen.dst_ptr) + VideoDriver::GetInstance()->GetAnimBuffer();
do {
Colour *dst = (Colour *)video;
uint8 *anim = anim_line;
memset_colour((Colour *)video, _black_colour, width);
memset(anim_line, colour, width);
for (int i = width; i > 0; i--) {
*dst = _black_colour;
*anim = colour;
dst++;
anim++;
}
video = (uint32 *)video + _screen.pitch;
anim_line += _screen.pitch;
} while (--height);

View File

@@ -14,6 +14,14 @@
#include "../core/math_func.hpp"
#include <utility>
#include <wchar.h>
#ifdef __APPLE__
#include <string.h>
#endif
/** Cached black value. */
static const Colour _black_colour(0, 0, 0);
template <typename SetPixelT>
void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width, int screen_height, int width, int dash, SetPixelT set_pixel)
@@ -192,4 +200,25 @@ void Blitter::DrawLineGeneric(int x1, int y1, int x2, int y2, int screen_width,
}
}
inline void memset_uint32(uint32 *s, uint32 c, size_t n)
{
#ifdef __APPLE__
memset_pattern4(static_cast<void *>(s), static_cast<const void *>(&c), n * sizeof(uint32));
#else
if constexpr (sizeof(wchar_t) == sizeof(uint32)) {
wmemset((wchar_t *)s, (wchar_t)c, n);
} else {
for (; n > 0; n--) {
*s = c;
s++;
}
}
#endif
}
inline void memset_colour(Colour *s, Colour c, size_t n)
{
memset_uint32((uint32 *)s, c.data, n);
}
#endif /* BLITTER_COMMON_HPP */