(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
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@@ -39,6 +39,8 @@ struct FileToSaveLoad {
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AbstractFileType filetype; ///< what type of file are we dealing with
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char name[MAX_PATH]; ///< name
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char title[255]; ///< internal name of the game
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void SetMode(FiosType ft);
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};
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/** Types of save games. */
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