(svn r11818) -Codechange: split player.h into smaller pieces.
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@@ -5,6 +5,7 @@
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#ifndef LIVERY_H
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#define LIVERY_H
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#include "player_type.h"
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/* List of different livery schemes. */
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enum LiveryScheme {
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@@ -63,4 +64,11 @@ struct Livery {
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byte colour2; ///< Second colour, for vehicles with 2CC support.
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};
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/**
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* Reset the livery schemes to the player's primary colour.
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* This is used on loading games without livery information and on new player start up.
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* @param p Player to reset.
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*/
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void ResetPlayerLivery(Player *p);
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#endif /* LIVERY_H */
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