(svn r11818) -Codechange: split player.h into smaller pieces.
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@@ -6,6 +6,7 @@
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#define WINDOW_FUNC_H
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#include "window_type.h"
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#include "player_type.h"
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/**
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* Marks the window as dirty for repaint.
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@@ -18,7 +19,6 @@ void SendWindowMessageClass(WindowClass wnd_class, int msg, int wparam, int lpar
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Window *FindWindowById(WindowClass cls, WindowNumber number);
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void DeleteWindow(Window *w);
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void DeletePlayerWindows(PlayerID pi);
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void ChangeWindowOwner(PlayerID old_player, PlayerID new_player);
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void ResizeWindow(Window *w, int x, int y);
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