Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
This commit is contained in:
@@ -106,6 +106,7 @@ struct HouseSpec {
|
||||
byte mail_generation; ///< mail generation multiplier (tile based, as the acceptances below)
|
||||
byte cargo_acceptance[HOUSE_NUM_ACCEPTS]; ///< acceptance level for the cargo slots
|
||||
CargoID accepts_cargo[HOUSE_NUM_ACCEPTS]; ///< input cargo slots
|
||||
CargoLabel accepts_cargo_label[HOUSE_NUM_ACCEPTS]; ///< input landscape cargo slots
|
||||
BuildingFlags building_flags; ///< some flags that describe the house (size, stadium etc...)
|
||||
HouseZones building_availability; ///< where can it be built (climates, zones)
|
||||
bool enabled; ///< the house is available to build (true by default, but can be disabled by newgrf)
|
||||
|
Reference in New Issue
Block a user