Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
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@@ -630,23 +630,31 @@ static void AddAcceptedCargo_Object(TileIndex tile, CargoArray &acceptance, Carg
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/* Top town building generates 10, so to make HQ interesting, the top
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* type makes 20. */
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acceptance[CT_PASSENGERS] += std::max(1U, level);
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SetBit(*always_accepted, CT_PASSENGERS);
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CargoID pass = GetCargoIDByLabel(CT_PASSENGERS);
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if (IsValidCargoID(pass)) {
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acceptance[pass] += std::max(1U, level);
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SetBit(*always_accepted, pass);
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}
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/* Top town building generates 4, HQ can make up to 8. The
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* proportion passengers:mail is different because such a huge
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* commercial building generates unusually high amount of mail
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* correspondence per physical visitor. */
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acceptance[CT_MAIL] += std::max(1U, level / 2);
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SetBit(*always_accepted, CT_MAIL);
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CargoID mail = GetCargoIDByLabel(CT_MAIL);
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if (IsValidCargoID(mail)) {
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acceptance[mail] += std::max(1U, level / 2);
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SetBit(*always_accepted, mail);
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}
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}
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static void AddProducedCargo_Object(TileIndex tile, CargoArray &produced)
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{
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if (!IsObjectType(tile, OBJECT_HQ)) return;
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produced[CT_PASSENGERS]++;
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produced[CT_MAIL]++;
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CargoID pass = GetCargoIDByLabel(CT_PASSENGERS);
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if (IsValidCargoID(pass)) produced[pass]++;
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CargoID mail = GetCargoIDByLabel(CT_MAIL);
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if (IsValidCargoID(mail)) produced[mail]++;
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}
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@@ -686,7 +694,8 @@ static void TileLoop_Object(TileIndex tile)
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uint r = Random();
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/* Top town buildings generate 250, so the top HQ type makes 256. */
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if (GB(r, 0, 8) < (256 / 4 / (6 - level))) {
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CargoID pass = GetCargoIDByLabel(CT_PASSENGERS);
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if (IsValidCargoID(pass) && GB(r, 0, 8) < (256 / 4 / (6 - level))) {
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uint amt = GB(r, 0, 8) / 8 / 4 + 1;
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/* Production is halved during recessions. */
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@@ -695,13 +704,14 @@ static void TileLoop_Object(TileIndex tile)
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/* Scale by cargo scale setting. */
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amt = ScaleByCargoScale(amt, true);
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MoveGoodsToStation(CT_PASSENGERS, amt, SourceType::Headquarters, GetTileOwner(tile), stations.GetStations());
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MoveGoodsToStation(pass, amt, SourceType::Headquarters, GetTileOwner(tile), stations.GetStations());
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}
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/* Top town building generates 90, HQ can make up to 196. The
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* proportion passengers:mail is about the same as in the acceptance
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* equations. */
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if (GB(r, 8, 8) < (196 / 4 / (6 - level))) {
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CargoID mail = GetCargoIDByLabel(CT_MAIL);
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if (IsValidCargoID(mail) && GB(r, 8, 8) < (196 / 4 / (6 - level))) {
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uint amt = GB(r, 8, 8) / 8 / 4 + 1;
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/* Production is halved during recessions. */
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@@ -710,7 +720,7 @@ static void TileLoop_Object(TileIndex tile)
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/* Scale by cargo scale setting. */
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amt = ScaleByCargoScale(amt, true);
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MoveGoodsToStation(CT_MAIL, amt, SourceType::Headquarters, GetTileOwner(tile), stations.GetStations());
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MoveGoodsToStation(mail, amt, SourceType::Headquarters, GetTileOwner(tile), stations.GetStations());
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}
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}
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