Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
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@@ -649,6 +649,7 @@ static CommandCost CmdBuildRailWagon(DoCommandFlag flags, TileIndex tile, const
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InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
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v->cargo_type = e->GetDefaultCargoType();
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assert(IsValidCargoID(v->cargo_type));
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v->cargo_cap = rvi->capacity;
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v->refit_cap = 0;
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@@ -773,6 +774,7 @@ CommandCost CmdBuildRailVehicle(DoCommandFlag flags, TileIndex tile, const Engin
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v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
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v->spritenum = rvi->image_index;
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v->cargo_type = e->GetDefaultCargoType();
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assert(IsValidCargoID(v->cargo_type));
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v->cargo_cap = rvi->capacity;
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v->refit_cap = 0;
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v->last_station_visited = INVALID_STATION;
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