Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loops
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@@ -1811,7 +1811,7 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner
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* don't want to update the infrastructure counts twice. */
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uint num_pieces = tile < other_end ? (GetTunnelBridgeLength(tile, other_end) + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR : 0;
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FOR_ALL_ROADTRAMTYPES(rtt) {
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for (RoadTramType rtt : _roadtramtypes) {
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/* Update all roadtypes, no matter if they are present */
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if (GetRoadOwner(tile, rtt) == old_owner) {
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RoadType rt = GetRoadType(tile, rtt);
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