(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
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@@ -16,6 +16,7 @@
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#include "network/network.h"
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#include "variables.h"
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#include "train.h"
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#include "aircraft.h"
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#include "date.h"
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#include "newgrf.h"
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#include "network/network_data.h"
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@@ -607,7 +608,7 @@ static void DrawPlayerVehiclesAmount(PlayerID player)
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switch (v->type) {
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case VEH_Train: if (IsFrontEngine(v)) train++; break;
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case VEH_Road: road++; break;
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case VEH_Aircraft: if (v->subtype <= 2) air++; break;
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case VEH_Aircraft: if (IsNormalAircraft(v)) air++; break;
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case VEH_Ship: ship++; break;
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default: break;
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}
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