Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current names somewhat unclear in what they actually mean and do.
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@@ -69,7 +69,7 @@ template<bool Tfrom, bool Tvia>
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StationCargoList::ConstIterator(cargo_list.Packets()->end()));
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for (StationCargoList::ConstIterator it = range.first; it != range.second; it++) {
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const CargoPacket *cp = *it;
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if (!Tfrom || cp->SourceStation() == from_station_id) cargo_count += cp->Count();
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if (!Tfrom || cp->GetFirstStation() == from_station_id) cargo_count += cp->Count();
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}
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return cargo_count;
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@@ -179,7 +179,7 @@ void ScriptStationList_CargoWaiting::Add(StationID station_id, CargoID cargo, St
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StationCargoList::ConstIterator iter = collector.GE()->cargo.Packets()->begin();
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StationCargoList::ConstIterator end = collector.GE()->cargo.Packets()->end();
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for (; iter != end; ++iter) {
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collector.Update<Tselector>((*iter)->SourceStation(), iter.GetKey(), (*iter)->Count());
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collector.Update<Tselector>((*iter)->GetFirstStation(), iter.GetKey(), (*iter)->Count());
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}
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}
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@@ -218,7 +218,7 @@ ScriptStationList_CargoWaitingViaByFrom::ScriptStationList_CargoWaitingViaByFrom
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std::pair<StationCargoList::ConstIterator, StationCargoList::ConstIterator> range =
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collector.GE()->cargo.Packets()->equal_range(via);
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for (StationCargoList::ConstIterator iter = range.first; iter != range.second; ++iter) {
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collector.Update<CS_VIA_BY_FROM>((*iter)->SourceStation(), iter.GetKey(), (*iter)->Count());
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collector.Update<CS_VIA_BY_FROM>((*iter)->GetFirstStation(), iter.GetKey(), (*iter)->Count());
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}
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}
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