(svn r25438) -Codechange: introduce classes for the FontCache
This commit is contained in:
138
src/fontcache.h
138
src/fontcache.h
@@ -14,14 +14,119 @@
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#include "spritecache.h"
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/** Font cache for basic fonts. */
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class FontCache {
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private:
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static FontCache *caches[FS_END]; ///< All the font caches.
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protected:
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FontCache *parent; ///< The parent of this font cache.
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const FontSize fs; ///< The size of the font.
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public:
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FontCache(FontSize fs);
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virtual ~FontCache();
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/**
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* Get the SpriteID mapped to the given key
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* @param key The key to get the sprite for.
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* @return The sprite.
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*/
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virtual SpriteID GetUnicodeGlyph(uint32 key) = 0;
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/**
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* Map a SpriteID to the key
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* @param key The key to map to.
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* @param sprite The sprite that is being mapped.
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*/
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virtual void SetUnicodeGlyph(uint32 key, SpriteID sprite) = 0;
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/** Initialize the glyph map */
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virtual void InitializeUnicodeGlyphMap() = 0;
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/** Clear the font cache. */
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virtual void ClearFontCache() = 0;
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/**
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* Get the glyph (sprite) of the given key.
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* @param key The key to look up.
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* @return The sprite.
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*/
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virtual const Sprite *GetGlyph(uint32 key) = 0;
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/**
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* Get the width of the glyph with the given key.
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* @param key The key to look up.
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* @return The width.
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*/
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virtual uint GetGlyphWidth(uint32 key) = 0;
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/**
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* Do we need to draw a glyph shadow?
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* @return True if it has to be done, otherwise false.
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*/
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virtual bool GetDrawGlyphShadow() = 0;
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/**
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* Get the font cache of a given font size.
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* @param fs The font size to look up.
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* @return The font cache.
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*/
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static inline FontCache *Get(FontSize fs)
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{
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assert(fs < FS_END);
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return FontCache::caches[fs];
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}
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/**
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* Check whether the font cache has a parent.
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*/
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inline bool HasParent()
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{
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return this->parent != NULL;
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}
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};
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/** Get the SpriteID mapped to the given font size and key */
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SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
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static inline SpriteID GetUnicodeGlyph(FontSize size, uint32 key)
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{
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return FontCache::Get(size)->GetUnicodeGlyph(key);
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}
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/** Map a SpriteID to the font size and key */
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void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite);
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static inline void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite)
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{
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FontCache::Get(size)->SetUnicodeGlyph(key, sprite);
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}
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/** Initialize the glyph map */
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void InitializeUnicodeGlyphMap();
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static inline void InitializeUnicodeGlyphMap()
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{
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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FontCache::Get(fs)->InitializeUnicodeGlyphMap();
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}
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}
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static inline void ClearFontCache() {
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for (FontSize fs = FS_BEGIN; fs < FS_END; fs++) {
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FontCache::Get(fs)->ClearFontCache();
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}
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}
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/** Get the Sprite for a glyph */
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static inline const Sprite *GetGlyph(FontSize size, uint32 key)
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{
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return FontCache::Get(size)->GetGlyph(key);
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}
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/** Get the width of a glyph */
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static inline uint GetGlyphWidth(FontSize size, uint32 key)
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{
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return FontCache::Get(size)->GetGlyphWidth(key);
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}
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static inline bool GetDrawGlyphShadow(FontSize size)
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{
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return FontCache::Get(size)->GetDrawGlyphShadow();
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}
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#ifdef WITH_FREETYPE
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@@ -44,39 +149,12 @@ extern FreeTypeSettings _freetype;
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void InitFreeType(bool monospace);
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void UninitFreeType();
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void ClearFontCache();
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const Sprite *GetGlyph(FontSize size, uint32 key);
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uint GetGlyphWidth(FontSize size, uint32 key);
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bool GetDrawGlyphShadow();
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#else
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/* Stub for initializiation */
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static inline void InitFreeType(bool monospace) { extern void ResetFontSizes(bool monospace); ResetFontSizes(monospace); }
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static inline void UninitFreeType() {}
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static inline void ClearFontCache() {}
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/** Get the Sprite for a glyph */
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static inline const Sprite *GetGlyph(FontSize size, uint32 key)
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{
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SpriteID sprite = GetUnicodeGlyph(size, key);
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if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
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return GetSprite(sprite, ST_FONT);
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}
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/** Get the width of a glyph */
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static inline uint GetGlyphWidth(FontSize size, uint32 key)
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{
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SpriteID sprite = GetUnicodeGlyph(size, key);
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if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
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return SpriteExists(sprite) ? GetSprite(sprite, ST_FONT)->width + (size != FS_NORMAL) : 0;
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}
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static inline bool GetDrawGlyphShadow()
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{
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return false;
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}
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#endif /* WITH_FREETYPE */
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