(svn r21157) -Codechange: remove information about the text direction out of the language "list"
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@@ -30,7 +30,7 @@
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*/
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void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection)
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{
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bool rtl = _dynlang.text_dir == TD_RTL;
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bool rtl = _current_text_dir == TD_RTL;
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SpriteID sprite = v->GetImage(rtl ? DIR_E : DIR_W);
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const Sprite *real_sprite = GetSprite(sprite, ST_NORMAL);
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