Only apply sprite_zoom_min setting when suitable zoom levels are available

Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

See: https://github.com/OpenTTD/OpenTTD/issues/9804
This commit is contained in:
Jonathan G Rennison
2022-08-14 10:45:06 +01:00
parent 27316f70ec
commit 309f1b47d2
7 changed files with 49 additions and 36 deletions

View File

@@ -1787,19 +1787,6 @@ static bool LinkGraphDistributionSettingGUI(SettingOnGuiCtrlData &data)
} }
} }
static bool SpriteZoomMinSettingGUI(SettingOnGuiCtrlData &data)
{
switch (data.type) {
case SOGCT_DESCRIPTION_TEXT:
SetDParam(0, data.text);
data.text = STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT_EXTRA;
return true;
default:
return false;
}
}
static bool AllowRoadStopsUnderBridgesSettingGUI(SettingOnGuiCtrlData &data) static bool AllowRoadStopsUnderBridgesSettingGUI(SettingOnGuiCtrlData &data)
{ {
switch (data.type) { switch (data.type) {

View File

@@ -107,7 +107,6 @@ PACK_N(struct SpriteCache {
bool GetWarned() const { return HasBit(this->flags, SCCF_WARNED); } bool GetWarned() const { return HasBit(this->flags, SCCF_WARNED); }
void SetWarned(bool warned) { SB(this->flags, SCCF_WARNED, 1, warned ? 1 : 0); } void SetWarned(bool warned) { SB(this->flags, SCCF_WARNED, 1, warned ? 1 : 0); }
bool GetHasNonPalette() const { return HasBit(this->flags, SCCF_HAS_NON_PALETTE); } bool GetHasNonPalette() const { return HasBit(this->flags, SCCF_HAS_NON_PALETTE); }
void SetHasNonPalette(bool non_palette) { SB(this->flags, SCCF_HAS_NON_PALETTE, 1, non_palette ? 1 : 0); }
}, 4); }, 4);
static std::vector<SpriteCache> _spritecache; static std::vector<SpriteCache> _spritecache;
@@ -523,10 +522,10 @@ static void *ReadSprite(const SpriteCache *sc, SpriteID id, SpriteType sprite_ty
SpriteLoaderGrf sprite_loader(file.GetContainerVersion()); SpriteLoaderGrf sprite_loader(file.GetContainerVersion());
if (sprite_type != ST_MAPGEN && sc->GetHasNonPalette() && encoder->Is32BppSupported()) { if (sprite_type != ST_MAPGEN && sc->GetHasNonPalette() && encoder->Is32BppSupported()) {
/* Try for 32bpp sprites first. */ /* Try for 32bpp sprites first. */
sprite_avail = sprite_loader.LoadSprite(sprite, file, file_pos, sprite_type, true, sc->count); sprite_avail = sprite_loader.LoadSprite(sprite, file, file_pos, sprite_type, true, sc->count, sc->flags);
} }
if (sprite_avail == 0) { if (sprite_avail == 0) {
sprite_avail = sprite_loader.LoadSprite(sprite, file, file_pos, sprite_type, false, sc->count); sprite_avail = sprite_loader.LoadSprite(sprite, file, file_pos, sprite_type, false, sc->count, sc->flags);
} }
if (sprite_avail == 0) { if (sprite_avail == 0) {
@@ -584,7 +583,7 @@ static void *ReadSprite(const SpriteCache *sc, SpriteID id, SpriteType sprite_ty
struct GrfSpriteOffset { struct GrfSpriteOffset {
size_t file_pos; size_t file_pos;
uint count; uint count;
bool has_non_palette; byte control_flags;
}; };
/** Map from sprite numbers to position in the GRF file. */ /** Map from sprite numbers to position in the GRF file. */
@@ -625,14 +624,26 @@ void ReadGRFSpriteOffsets(SpriteFile &file)
_grf_sprite_offsets[prev_id] = offset; _grf_sprite_offsets[prev_id] = offset;
offset.file_pos = file.GetPos() - 4; offset.file_pos = file.GetPos() - 4;
offset.count = 0; offset.count = 0;
offset.has_non_palette = false; offset.control_flags = 0;
} }
offset.count++; offset.count++;
prev_id = id; prev_id = id;
uint length = file.ReadDword(); uint length = file.ReadDword();
if (length > 0) { if (length > 0) {
if ((file.ReadByte() & SCC_MASK) != SCC_PAL) offset.has_non_palette = true; byte colour = file.ReadByte() & SCC_MASK;
if (colour != SCC_PAL) SetBit(offset.control_flags, SCCF_HAS_NON_PALETTE);
length--; length--;
if (length > 0) {
byte zoom = file.ReadByte();
length--;
if (colour != 0 && zoom == 0) { // ZOOM_LVL_OUT_4X (normal zoom)
SetBit(offset.control_flags, (colour != SCC_PAL) ? SCCF_ALLOW_ZOOM_MIN_1X_32BPP : SCCF_ALLOW_ZOOM_MIN_1X_PAL);
SetBit(offset.control_flags, (colour != SCC_PAL) ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL);
}
if (colour != 0 && zoom == 2) { // ZOOM_LVL_OUT_2X (2x zoomed in)
SetBit(offset.control_flags, (colour != SCC_PAL) ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL);
}
}
} }
file.SkipBytes(length); file.SkipBytes(length);
} }
@@ -666,7 +677,7 @@ bool LoadNextSprite(int load_index, SpriteFile &file, uint file_sprite_id)
SpriteType type; SpriteType type;
void *data = nullptr; void *data = nullptr;
uint count = 0; uint count = 0;
bool has_non_palette = false; byte control_flags = 0;
if (grf_type == 0xFF) { if (grf_type == 0xFF) {
/* Some NewGRF files have "empty" pseudo-sprites which are 1 /* Some NewGRF files have "empty" pseudo-sprites which are 1
* byte long. Catch these so the sprites won't be displayed. */ * byte long. Catch these so the sprites won't be displayed. */
@@ -687,7 +698,7 @@ bool LoadNextSprite(int load_index, SpriteFile &file, uint file_sprite_id)
if (iter != _grf_sprite_offsets.end()) { if (iter != _grf_sprite_offsets.end()) {
file_pos = iter->second.file_pos; file_pos = iter->second.file_pos;
count = iter->second.count; count = iter->second.count;
has_non_palette = iter->second.has_non_palette; control_flags = iter->second.control_flags;
} else { } else {
file_pos = SIZE_MAX; file_pos = SIZE_MAX;
} }
@@ -730,8 +741,7 @@ bool LoadNextSprite(int load_index, SpriteFile &file, uint file_sprite_id)
sc->id = file_sprite_id; sc->id = file_sprite_id;
sc->count = count; sc->count = count;
sc->SetType(type); sc->SetType(type);
sc->flags = 0; sc->flags = control_flags;
if (has_non_palette) sc->SetHasNonPalette(true);
return true; return true;
} }
@@ -978,7 +988,7 @@ uint32 GetSpriteMainColour(SpriteID sprite_id, PaletteID palette_id)
/* Try to read the 32bpp sprite first. */ /* Try to read the 32bpp sprite first. */
if (screen_depth == 32 && sc->GetHasNonPalette()) { if (screen_depth == 32 && sc->GetHasNonPalette()) {
sprite_avail = sprite_loader.LoadSprite(sprites, file, file_pos, ST_NORMAL, true, sc->count); sprite_avail = sprite_loader.LoadSprite(sprites, file, file_pos, ST_NORMAL, true, sc->count, sc->flags);
if (sprite_avail != 0) { if (sprite_avail != 0) {
SpriteLoader::Sprite *sprite = &sprites[FindFirstBit(sprite_avail)]; SpriteLoader::Sprite *sprite = &sprites[FindFirstBit(sprite_avail)];
/* Return the average colour. */ /* Return the average colour. */
@@ -1008,7 +1018,7 @@ uint32 GetSpriteMainColour(SpriteID sprite_id, PaletteID palette_id)
} }
/* No 32bpp, try 8bpp. */ /* No 32bpp, try 8bpp. */
sprite_avail = sprite_loader.LoadSprite(sprites, file, file_pos, ST_NORMAL, false, sc->count); sprite_avail = sprite_loader.LoadSprite(sprites, file, file_pos, ST_NORMAL, false, sc->count, sc->flags);
if (sprite_avail != 0) { if (sprite_avail != 0) {
SpriteLoader::Sprite *sprite = &sprites[FindFirstBit(sprite_avail)]; SpriteLoader::Sprite *sprite = &sprites[FindFirstBit(sprite_avail)];
SpriteLoader::CommonPixel *pixel = sprite->data; SpriteLoader::CommonPixel *pixel = sprite->data;

View File

@@ -25,6 +25,10 @@ struct Sprite {
enum SpriteCacheCtrlFlags { enum SpriteCacheCtrlFlags {
SCCF_WARNED = 0, ///< True iff the user has been warned about incorrect use of this sprite. SCCF_WARNED = 0, ///< True iff the user has been warned about incorrect use of this sprite.
SCCF_HAS_NON_PALETTE = 1, ///< True iff there is at least one non-paletter sprite present (such that 32bpp mode can be used). SCCF_HAS_NON_PALETTE = 1, ///< True iff there is at least one non-paletter sprite present (such that 32bpp mode can be used).
SCCF_ALLOW_ZOOM_MIN_1X_PAL = 2, ///< Allow use of sprite min zoom setting at 1x in palette mode.
SCCF_ALLOW_ZOOM_MIN_1X_32BPP = 3, ///< Allow use of sprite min zoom setting at 1x in 32bpp mode.
SCCF_ALLOW_ZOOM_MIN_2X_PAL = 4, ///< Allow use of sprite min zoom setting at 2x in palette mode.
SCCF_ALLOW_ZOOM_MIN_2X_32BPP = 5, ///< Allow use of sprite min zoom setting at 2x in 32bpp mode.
}; };
extern uint _sprite_cache_size; extern uint _sprite_cache_size;

View File

@@ -17,6 +17,7 @@
#include "../core/math_func.hpp" #include "../core/math_func.hpp"
#include "../core/alloc_type.hpp" #include "../core/alloc_type.hpp"
#include "../core/bitmath_func.hpp" #include "../core/bitmath_func.hpp"
#include "../spritecache.h"
#include "grf.hpp" #include "grf.hpp"
#include "../safeguards.h" #include "../safeguards.h"
@@ -245,7 +246,7 @@ uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_p
return 0; return 0;
} }
uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count) uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count, byte control_flags)
{ {
static const ZoomLevel zoom_lvl_map[6] = {ZOOM_LVL_OUT_4X, ZOOM_LVL_NORMAL, ZOOM_LVL_OUT_2X, ZOOM_LVL_OUT_8X, ZOOM_LVL_OUT_16X, ZOOM_LVL_OUT_32X}; static const ZoomLevel zoom_lvl_map[6] = {ZOOM_LVL_OUT_4X, ZOOM_LVL_NORMAL, ZOOM_LVL_OUT_2X, ZOOM_LVL_OUT_8X, ZOOM_LVL_OUT_16X, ZOOM_LVL_OUT_32X};
@@ -273,7 +274,19 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_p
bool is_wanted_zoom_lvl; bool is_wanted_zoom_lvl;
if (sprite_type != ST_MAPGEN) { if (sprite_type != ST_MAPGEN) {
is_wanted_zoom_lvl = (zoom < lengthof(zoom_lvl_map) && zoom_lvl_map[zoom] >= _settings_client.gui.sprite_zoom_min); if (zoom < lengthof(zoom_lvl_map)) {
is_wanted_zoom_lvl = true;
if (_settings_client.gui.sprite_zoom_min >= ZOOM_LVL_OUT_2X &&
HasBit(control_flags, load_32bpp ? SCCF_ALLOW_ZOOM_MIN_2X_32BPP : SCCF_ALLOW_ZOOM_MIN_2X_PAL) && zoom_lvl_map[zoom] < ZOOM_LVL_OUT_2X) {
is_wanted_zoom_lvl = false;
}
if (_settings_client.gui.sprite_zoom_min >= ZOOM_LVL_OUT_4X &&
HasBit(control_flags, load_32bpp ? SCCF_ALLOW_ZOOM_MIN_1X_32BPP : SCCF_ALLOW_ZOOM_MIN_1X_PAL) && zoom_lvl_map[zoom] < ZOOM_LVL_OUT_4X) {
is_wanted_zoom_lvl = false;
}
} else {
is_wanted_zoom_lvl = false;
}
} else { } else {
is_wanted_zoom_lvl = (zoom == 0); is_wanted_zoom_lvl = (zoom == 0);
} }
@@ -332,10 +345,10 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_p
return loaded_sprites; return loaded_sprites;
} }
uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count) uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count, byte control_flags)
{ {
if (this->container_ver >= 2) { if (this->container_ver >= 2) {
return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp, count); return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp, count, control_flags);
} else { } else {
return LoadSpriteV1(sprite, file, file_pos, sprite_type, load_32bpp); return LoadSpriteV1(sprite, file, file_pos, sprite_type, load_32bpp);
} }

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@@ -17,7 +17,7 @@ class SpriteLoaderGrf : public SpriteLoader {
byte container_ver; byte container_ver;
public: public:
SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {} SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count); uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count, byte control_flags);
}; };
#endif /* SPRITELOADER_GRF_HPP */ #endif /* SPRITELOADER_GRF_HPP */

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@@ -72,9 +72,10 @@ public:
* @param file_pos The position within the file the image begins. * @param file_pos The position within the file the image begins.
* @param sprite_type The type of sprite we're trying to load. * @param sprite_type The type of sprite we're trying to load.
* @param load_32bpp True if 32bpp sprites should be loaded, false for a 8bpp sprite. * @param load_32bpp True if 32bpp sprites should be loaded, false for a 8bpp sprite.
* @param control_flags Control flags, see SpriteCacheCtrlFlags.
* @return Bit mask of the zoom levels successfully loaded or 0 if no sprite could be loaded. * @return Bit mask of the zoom levels successfully loaded or 0 if no sprite could be loaded.
*/ */
virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count) = 0; virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp, uint count, byte control_flags) = 0;
virtual ~SpriteLoader() { } virtual ~SpriteLoader() { }
}; };

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@@ -82,7 +82,6 @@ static int64 LinkGraphDistModeXrefChillPP(int64 val);
static bool LinkGraphDistributionSettingGUI(SettingOnGuiCtrlData &data); static bool LinkGraphDistributionSettingGUI(SettingOnGuiCtrlData &data);
static bool OrderTownGrowthRate(SettingOnGuiCtrlData &data); static bool OrderTownGrowthRate(SettingOnGuiCtrlData &data);
static bool SpriteZoomMinSettingGUI(SettingOnGuiCtrlData &data);
static bool AllowRoadStopsUnderBridgesSettingGUI(SettingOnGuiCtrlData &data); static bool AllowRoadStopsUnderBridgesSettingGUI(SettingOnGuiCtrlData &data);
/* End - GUI callbacks */ /* End - GUI callbacks */
@@ -4480,7 +4479,7 @@ startup = true
[SDTC_VAR] [SDTC_VAR]
var = gui.sprite_zoom_min var = gui.sprite_zoom_min
type = SLE_UINT8 type = SLE_UINT8
flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_DROPDOWN | SF_GUI_ADVISE_DEFAULT flags = SF_NOT_IN_SAVE | SF_NO_NETWORK_SYNC | SF_GUI_DROPDOWN
def = ZOOM_LVL_MIN def = ZOOM_LVL_MIN
min = ZOOM_LVL_MIN min = ZOOM_LVL_MIN
max = ZOOM_LVL_OUT_4X max = ZOOM_LVL_OUT_4X
@@ -4488,7 +4487,6 @@ str = STR_CONFIG_SETTING_SPRITE_ZOOM_MIN
strhelp = STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT strhelp = STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT
strval = STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN strval = STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN
post_cb = SpriteZoomMinChanged post_cb = SpriteZoomMinChanged
guiproc = SpriteZoomMinSettingGUI
cat = SC_EXPERT cat = SC_EXPERT
[SDTC_BOOL] [SDTC_BOOL]