(svn r27151) -Add: Allow changing max heightlevel in scenario editor.

This commit is contained in:
frosch
2015-02-14 21:55:30 +00:00
parent 64e943d32a
commit 310258f283
3 changed files with 26 additions and 2 deletions

View File

@@ -28,6 +28,7 @@ static bool TownFoundingChanged(int32 p1);
static bool DifficultyNoiseChange(int32 i);
static bool MaxNoAIsChange(int32 i);
static bool CheckRoadSide(int p1);
static bool ChangeMaxHeightLevel(int32 p1);
static bool CheckFreeformEdges(int32 p1);
static bool ChangeDynamicEngines(int32 p1);
static bool StationCatchmentChanged(int32 p1);
@@ -382,7 +383,7 @@ base = GameSettings
var = construction.max_heightlevel
type = SLE_UINT8
from = 194
guiflags = SGF_NEWGAME_ONLY | SGF_NO_NETWORK
guiflags = SGF_NEWGAME_ONLY | SGF_SCENEDIT_TOO
def = DEF_MAX_HEIGHTLEVEL
min = MIN_MAX_HEIGHTLEVEL
max = MAX_MAX_HEIGHTLEVEL
@@ -390,6 +391,7 @@ interval = 1
str = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL
strhelp = STR_CONFIG_SETTING_MAX_HEIGHTLEVEL_HELPTEXT
strval = STR_JUST_INT
proc = ChangeMaxHeightLevel
cat = SC_BASIC
[SDT_BOOL]