From 3139ff4eaf87bf5efa8c76f025a5197aba0a55ad Mon Sep 17 00:00:00 2001 From: Jonathan G Rennison Date: Wed, 13 Jan 2016 21:24:14 +0000 Subject: [PATCH] Trim unnecessary info on bugfixes and debug features from the readme. --- README.md | 66 +++++++++++++++++-------------------------------------- 1 file changed, 20 insertions(+), 46 deletions(-) diff --git a/README.md b/README.md index be399048d7..dd4e124125 100644 --- a/README.md +++ b/README.md @@ -25,12 +25,10 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog. * Routing restrictions: [thread](http://www.tt-forums.net/viewtopic.php?f=33&t=73397) This is developed in the *tracerestrict* branch. - A version of this feature rebased onto [Cirdan's new map features branch](http://repo.or.cz/w/openttd/fttd.git) is in the *tracerestrict-cirdan* branch, see [this thread](http://www.tt-forums.net/viewtopic.php?f=33&t=58420) - As of v0.9.0, add a conditional to test which company owns the train. + A version of this feature rebased onto [Cirdan's new map features branch](http://repo.or.cz/w/openttd/fttd.git) is in the *tracerestrict-cirdan* branch, see [this thread](http://www.tt-forums.net/viewtopic.php?f=33&t=58420) * Programmable signals: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=47690) - This includes additions to the patch from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) - As of v0.8.0, fix the remove and copy program buttons. + This includes additions to the patch from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) * Upgrade airports: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=35867) @@ -39,70 +37,50 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog. * Close adjacent level crossings: [imported](http://www.tt-forums.net/viewtopic.php?p=836749) * Zoning: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=33701) - This is modified to remove unimplemented modes, implement station ownership checks and implement station facility checks for industries. - As of v0.6.0, add a mode to show restricted signals. - As of v0.7.1, fix adding/removing station tiles not redrawing affected surrounding tiles when in the station catchment or unserved building/industry modes. + * This is modified to remove unimplemented modes, implement station ownership checks and implement station facility checks for industries. + * Add a mode to show restricted signals. * Departure boards: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=49956) * Fixed departure boards with orders with timetabled 0 travel times, e.g. those with depot service orders. - * Fixed memory leak. - * Made modifications to work with day length greater than 1. - * As of v0.7.0, fixed a multiplayer desync caused by the timetable rounding depending on the client time display mode setting. - * As of v0.8.1, fixed crash when a station is deleted with its departure boards window open. + * Made modifications to work with day length greater than 1. * Town cargo generation factor: [imported](http://www.tt-forums.net/viewtopic.php?t=46399) * Vehicles visible in tunnels (transparency setting): [imported](http://dev.openttdcoop.org/projects/clientpatches/repository/changes/VehicelsInTunnels.diff) -* Signals in tunnels and on bridges: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=41260) - As of v0.7.1, fix various issues involving redrawing, updating of adjacent signals, and vehicles emitting smoke whilst stopped at a red signal. +* Signals in tunnels and on bridges: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=41260) * Measurement tools: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=49212) * 255 GRFs in single player mode: [imported](http://www.tt-forums.net/viewtopic.php?p=894743#p894743) -* Improved breakdowns: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=39518) - Fixed minor bugs involving breakdown smoke. - As of v0.5.3 and v0.9.0, fix multiplayer desync issues. +* Improved breakdowns: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=39518) * Timetabling waiting time in depots: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=70969) -* Picking and placing single houses in scenario editor: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=68894) - As of v0.5.0, allow only one instance of house picker window. +* Picking and placing single houses in scenario editor: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=68894) * Smallmap screenshots: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=44596) This is modified to use an extra button in the smallmap window, instead of a console command, and use the current zoom level and display mode of the smallmap window. * Automated timetables and separation: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=46391) * Auto timetabling: Bias timetable adjustment to favour negative adjustments; this is to avoid positive feedback between congestion delays and increased timetable length. Reduce jam detection threshold. - * Auto separation: Fix handling of non-station orders (e.g. waypoints and depots). Add setting to scale vehicle lateness adjustments. No longer set vehicle lateness to 0 if separation fails, instead leave it as it was. + * Auto separation: Fix handling of non-station orders (e.g. waypoints and depots). Add a company setting to scale vehicle lateness adjustments. No longer set vehicle lateness to 0 if separation fails, instead leave it as it was. * Timetable GUI: Allow clearing of timetable time fields which are at 0. Allow explicitly setting timetable time fields to 0 without clearing them. - * Add a company setting to enable automatic timetabling for new vehicles (added in v0.4.0). - * As of v0.7.0, the setting to scale vehicle lateness adjustments is a company setting. As of v0.7.1 the default value has been changed to 40%. + * Add a company setting to enable automatic timetabling for new vehicles. * Vehicle repair cost: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=45642) -* Enhanced viewport: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=53394) - Fixed crash when looking at aqueducts in viewport map mode. - As of v0.7.1 to v0.8.1, fix flicker and render errors of bridge/tunnels in viewport map mode, and rendering/clearing errors of vehicle route lines. - As of v0.8.0, fix companies with a green colour scheme appearing as flashing yellow in viewport map owner mode. +* Enhanced viewport: [imported](https://www.tt-forums.net/viewtopic.php?f=33&t=53394) -* Infrastructure sharing: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42254) - Fixed various issues with additions to the settings GUI. - -* Rating in town label: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42598) - Fixed small labels using wrong colour. +* Infrastructure sharing: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42254) -* Day length: [imported](http://www.tt-forums.net/viewtopic.php?p=1148227#p1148227) - * Minor tweak to timetable lateness calculation. - * Fixed dates/times in timetable window. - * As of v0.3.0, time in minutes is no longer scaled by the day length factor. - * As of v0.5.0, cargodest link graph timeout and compression intervals are scaled by the day length factor. - * As of v0.5.0, fix status bar date when time in minutes and show date with time are both on. +* Rating in town label: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=42598) + +* Day length: [imported](http://www.tt-forums.net/viewtopic.php?p=1148227#p1148227) * Order occupancy - Add column to orders GUI to show occupancy running average. - As of v0.7.0, the smoothness setting is company setting. + Add column to orders GUI to show occupancy running average. * Servicing Send vehicles which need auto-renewing due to age for servicing, even if breakdowns are off and no servicing if no breakdowns is on. @@ -116,8 +94,7 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog. * Enable building rivers in game (added in v0.3.0) This is controlled by a setting (off by default). -* More conditional orders: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=38317) (added in v0.3.0) - As of v0.5.0, fix selecting/editing conditional orders in non-train orders window. +* More conditional orders: [imported](http://www.tt-forums.net/viewtopic.php?f=33&t=38317) (added in v0.3.0) * Include the train length and group name in the vehicle details window (added in v0.3.0) This are each controlled by a setting (on by default). @@ -147,7 +124,8 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog. * Performance improvements * Improve dedicated server performance. Up to approximately 2.5x faster. (added in v0.8.1) * Improve cargodest link graph calculation performance. Up to approximately 33% faster. (added in v0.8.1) - * Add a 32bpp SSE2 palette animator. This is ~4x faster than the non-accelerated palette animator. (added in v0.9.0) + * Add a 32bpp SSE2 palette animator. This is ~4x faster than the non-accelerated palette animator. (added in v0.9.0) + * Various minor changes (see changelog). * Save/load and savegame format changes * Various changes to improve handling of savegames which use features not in trunk. @@ -155,15 +133,11 @@ See [jgrpp-changelog.md](jgrpp-changelog.md) for changelog. * Savegames from trunk up to the last savegame version which has been merged into this branch (*jgrpp*) should be loadable in this patchpack. * Savegames from other branches which use the save/load code in the *save_ext* branch (usually suffixed: *-sx*) which are also merged into this branch (*jgrpp*), or where the added feature is marked as discardable/ignorable, should be loadable in this patchpack. * Savegames from other patched versions are not loadable in this patchpack except for savegames from the *tracerestrict* branch ([routing restrictions patch](http://www.tt-forums.net/viewtopic.php?f=33&t=73397)), - and as of v0.3.0 savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0, v2.1, v2.2 (subject to caveats, see below). + savegames from the [Spring 2013 Patch Pack](http://www.tt-forums.net/viewtopic.php?f=33&t=66892) v2.0, v2.1, v2.2 (subject to caveats, see below). * Changes to the crash log (added in v0.5.0) Enable stack traces on MinGW, try to demangle C++ symbol names, try to use libbfd for better symbol lookup, handle SIGSEGV while backtracing. -* Multiplayer desync fixes/changes - * Fix YAPF pathfinder desync issue involving rail track type changes which where only passable by a subset of vehicles (trunk bug). (added in v0.6.0, fixed in trunk as of v0.7.1) - * Logging: Various changes and improvements to desync-related logging and debugging, see changelog for details. - * Miscellaneous * Label threads with a descriptive name on supported Unixy platforms. (added in v0.8.1)