Codechange: Use override specifier in Window-derived classes.
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@@ -364,7 +364,7 @@ struct DepotWindow : Window {
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}
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}
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void DrawWidget(const Rect &r, int widget) const
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void DrawWidget(const Rect &r, int widget) const override
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{
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if (widget != WID_D_MATRIX) return;
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@@ -422,7 +422,7 @@ struct DepotWindow : Window {
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}
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}
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void SetStringParameters(int widget) const
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void SetStringParameters(int widget) const override
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{
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if (widget != WID_D_CAPTION) return;
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@@ -650,7 +650,7 @@ struct DepotWindow : Window {
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uint flag_width;
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uint flag_height;
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
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{
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switch (widget) {
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case WID_D_MATRIX: {
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@@ -701,12 +701,12 @@ struct DepotWindow : Window {
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* @param data Information about the changed data.
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* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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void OnInvalidateData(int data = 0, bool gui_scope = true) override
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{
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this->generate_list = true;
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}
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virtual void OnPaint()
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void OnPaint() override
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{
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if (this->generate_list) {
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/* Generate the vehicle list
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@@ -758,7 +758,7 @@ struct DepotWindow : Window {
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this->DrawWidgets();
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}
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virtual void OnClick(Point pt, int widget, int click_count)
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void OnClick(Point pt, int widget, int click_count) override
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{
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switch (widget) {
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case WID_D_MATRIX: { // List
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@@ -837,7 +837,7 @@ struct DepotWindow : Window {
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}
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}
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virtual void OnQueryTextFinished(char *str)
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void OnQueryTextFinished(char *str) override
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{
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if (str == NULL) return;
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@@ -845,7 +845,7 @@ struct DepotWindow : Window {
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DoCommandP(0, GetDepotIndex(this->window_number), 0, CMD_RENAME_DEPOT | CMD_MSG(STR_ERROR_CAN_T_RENAME_DEPOT), NULL, str);
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}
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virtual bool OnRightClick(Point pt, int widget)
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bool OnRightClick(Point pt, int widget) override
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{
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if (widget != WID_D_MATRIX) return false;
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@@ -906,7 +906,7 @@ struct DepotWindow : Window {
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* @param v the original vehicle to clone
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* @return Always true.
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*/
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virtual bool OnVehicleSelect(const Vehicle *v)
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bool OnVehicleSelect(const Vehicle *v) override
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{
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if (_ctrl_pressed) {
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/* Share-clone, do not open new viewport, and keep tool active */
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@@ -921,7 +921,7 @@ struct DepotWindow : Window {
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return true;
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}
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virtual void OnPlaceObjectAbort()
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void OnPlaceObjectAbort() override
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{
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/* abort clone */
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this->RaiseWidget(WID_D_CLONE);
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@@ -939,7 +939,7 @@ struct DepotWindow : Window {
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}
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}
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virtual void OnMouseDrag(Point pt, int widget)
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void OnMouseDrag(Point pt, int widget) override
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{
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if (this->sel == INVALID_VEHICLE) return;
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if (widget != this->hovered_widget) {
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@@ -991,7 +991,7 @@ struct DepotWindow : Window {
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this->SetWidgetDirty(widget);
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}
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virtual void OnDragDrop(Point pt, int widget)
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void OnDragDrop(Point pt, int widget) override
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{
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switch (widget) {
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case WID_D_MATRIX: {
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@@ -1046,7 +1046,7 @@ struct DepotWindow : Window {
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_cursor.vehchain = false;
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}
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virtual void OnTimeout()
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void OnTimeout() override
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{
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if (!this->IsWidgetDisabled(WID_D_SELL)) {
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this->RaiseWidget(WID_D_SELL);
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@@ -1058,7 +1058,7 @@ struct DepotWindow : Window {
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}
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}
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virtual void OnResize()
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void OnResize() override
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{
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this->vscroll->SetCapacityFromWidget(this, WID_D_MATRIX);
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NWidgetCore *nwi = this->GetWidget<NWidgetCore>(WID_D_MATRIX);
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@@ -1069,7 +1069,7 @@ struct DepotWindow : Window {
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}
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}
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virtual EventState OnCTRLStateChange()
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EventState OnCTRLStateChange() override
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{
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if (this->sel != INVALID_VEHICLE) {
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_cursor.vehchain = _ctrl_pressed;
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