Codechange: Use override specifier in Window-derived classes.

This commit is contained in:
peter1138
2019-03-04 07:49:37 +00:00
committed by Michael Lutz
parent aafce47596
commit 317f69c152
54 changed files with 765 additions and 765 deletions

View File

@@ -359,7 +359,7 @@ public:
*this->sorting = this->vehicles.GetListing();
}
virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
switch (widget) {
case WID_GL_LIST_GROUP: {
@@ -423,7 +423,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
@@ -447,7 +447,7 @@ public:
this->SetDirty();
}
virtual void SetStringParameters(int widget) const
void SetStringParameters(int widget) const override
{
switch (widget) {
case WID_GL_AVAILABLE_VEHICLES:
@@ -474,7 +474,7 @@ public:
}
}
virtual void OnPaint()
void OnPaint() override
{
/* If we select the all vehicles, this->list will contain all vehicles of the owner
* else this->list will contain all vehicles which belong to the selected group */
@@ -529,7 +529,7 @@ public:
this->DrawWidgets();
}
virtual void DrawWidget(const Rect &r, int widget) const
void DrawWidget(const Rect &r, int widget) const override
{
switch (widget) {
case WID_GL_ALL_VEHICLES:
@@ -628,7 +628,7 @@ public:
}
}
virtual void OnClick(Point pt, int widget, int click_count)
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_GL_SORT_BY_ORDER: // Flip sorting method ascending/descending
@@ -806,7 +806,7 @@ public:
}
}
virtual void OnDragDrop(Point pt, int widget)
void OnDragDrop(Point pt, int widget) override
{
if (this->vehicle_sel != INVALID_VEHICLE) OnDragDrop_Vehicle(pt, widget);
if (this->group_sel != INVALID_GROUP) OnDragDrop_Group(pt, widget);
@@ -814,19 +814,19 @@ public:
_cursor.vehchain = false;
}
virtual void OnQueryTextFinished(char *str)
void OnQueryTextFinished(char *str) override
{
if (str != NULL) DoCommandP(0, this->group_rename, 0, CMD_ALTER_GROUP | CMD_MSG(STR_ERROR_GROUP_CAN_T_RENAME), NULL, str);
this->group_rename = INVALID_GROUP;
}
virtual void OnResize()
void OnResize() override
{
this->group_sb->SetCapacityFromWidget(this, WID_GL_LIST_GROUP);
this->vscroll->SetCapacityFromWidget(this, WID_GL_LIST_VEHICLE);
}
virtual void OnDropdownSelect(int widget, int index)
void OnDropdownSelect(int widget, int index) override
{
switch (widget) {
case WID_GL_SORT_BY_DROPDOWN:
@@ -866,14 +866,14 @@ public:
this->SetDirty();
}
virtual void OnGameTick()
void OnGameTick() override
{
if (this->groups.NeedResort() || this->vehicles.NeedResort()) {
this->SetDirty();
}
}
virtual void OnPlaceObjectAbort()
void OnPlaceObjectAbort() override
{
/* abort drag & drop */
this->vehicle_sel = INVALID_VEHICLE;
@@ -882,7 +882,7 @@ public:
this->SetWidgetDirty(WID_GL_LIST_VEHICLE);
}
virtual void OnMouseDrag(Point pt, int widget)
void OnMouseDrag(Point pt, int widget) override
{
if (this->vehicle_sel == INVALID_VEHICLE && this->group_sel == INVALID_GROUP) return;