Codechange: split ParseConnectionString into two functions
One also looks for a company, the other doesn't. There were more uses of the latter than the first, leaving very weird code all over the place.
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committed by
Patric Stout
parent
05612d60ae
commit
31897eaa7d
@@ -43,7 +43,8 @@ void NetworkReboot();
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void NetworkDisconnect(bool blocking = false, bool close_admins = true);
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void NetworkGameLoop();
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void NetworkBackgroundLoop();
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void ParseConnectionString(const char **company, const char **port, char *connection_string);
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void ParseConnectionString(const char **port, char *connection_string);
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void ParseGameConnectionString(const char **company, const char **port, char *connection_string);
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void NetworkStartDebugLog(NetworkAddress address);
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void NetworkPopulateCompanyStats(NetworkCompanyStats *stats);
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