(svn r3365) Staticise 36 functions
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@@ -415,6 +415,9 @@ static const TileIndexDiffC _roadblock_tileadd[] = {
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{ 0, 1}
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};
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static bool GrowTown(Town *t);
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static void TownTickHandler(Town *t)
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{
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if (t->flags12&1) {
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@@ -762,7 +765,7 @@ static int GenRandomRoadBits(void)
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// Grow the town
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// Returns true if a house was built, or no if the build failed.
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bool GrowTown(Town *t)
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static bool GrowTown(Town *t)
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{
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TileIndex tile;
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const TileIndexDiffC *ptr;
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