Codechange: move tick-counter into TimerGameTick (#10712)
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@@ -16,6 +16,8 @@
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#include "safeguards.h"
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uint64 TimerGameTick::counter = 0;
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template<>
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void IntervalTimer<TimerGameTick>::Elapsed(TimerGameTick::TElapsed delta)
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{
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@@ -51,6 +53,8 @@ void TimeoutTimer<TimerGameTick>::Elapsed(TimerGameTick::TElapsed delta)
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template<>
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void TimerManager<TimerGameTick>::Elapsed(TimerGameTick::TElapsed delta)
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{
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TimerGameTick::counter++;
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for (auto timer : TimerManager<TimerGameTick>::GetTimers()) {
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timer->Elapsed(delta);
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}
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