Codechange: move tick-counter into TimerGameTick (#10712)
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@@ -332,7 +332,7 @@ public:
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StationID last_station_visited; ///< The last station we stopped at.
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StationID last_loading_station; ///< Last station the vehicle has stopped at and could possibly leave from with any cargo loaded.
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uint64_t last_loading_tick; ///< Last time (relative to _tick_counter) the vehicle has stopped at a station and could possibly leave with any cargo loaded.
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uint64_t last_loading_tick; ///< Last time (based on TimerGameTick counter) the vehicle has stopped at a station and could possibly leave with any cargo loaded.
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CargoID cargo_type; ///< type of cargo this vehicle is carrying
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byte cargo_subtype; ///< Used for livery refits (NewGRF variations)
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