Change: no longer use UDP when entering the lobby of a server

The lobby of a server requested some parts via UDP and some via
TCP. This is strictly seen fine, but for future extensions it
is a lot easier if just one protocol is used.
This commit is contained in:
Patric Stout
2021-04-26 20:04:02 +02:00
committed by Patric Stout
parent b57d845e55
commit 31f1db2d3a
5 changed files with 48 additions and 10 deletions

View File

@@ -598,7 +598,7 @@ public:
{
_networking = true;
new ClientNetworkGameSocketHandler(s);
MyClient::SendCompanyInformationQuery();
MyClient::SendInformationQuery();
}
};