Change: no longer use UDP when entering the lobby of a server

The lobby of a server requested some parts via UDP and some via
TCP. This is strictly seen fine, but for future extensions it
is a lot easier if just one protocol is used.
This commit is contained in:
Patric Stout
2021-04-26 20:04:02 +02:00
committed by Patric Stout
parent b57d845e55
commit 31f1db2d3a
5 changed files with 48 additions and 10 deletions

View File

@@ -15,6 +15,7 @@
#include "../economy_type.h"
#include "../window_type.h"
#include "network_type.h"
#include "network_gamelist.h"
void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkChatQueryWindow(DestType type, int dest);
@@ -37,5 +38,6 @@ struct NetworkCompanyInfo : NetworkCompanyStats {
};
NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company);
NetworkGameList *GetLobbyGameInfo();
#endif /* NETWORK_GUI_H */