Change: no longer use UDP when entering the lobby of a server
The lobby of a server requested some parts via UDP and some via TCP. This is strictly seen fine, but for future extensions it is a lot easier if just one protocol is used.
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committed by
Patric Stout

parent
b57d845e55
commit
31f1db2d3a
@@ -15,6 +15,7 @@
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#include "../economy_type.h"
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#include "../window_type.h"
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#include "network_type.h"
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#include "network_gamelist.h"
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void ShowNetworkNeedPassword(NetworkPasswordType npt);
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void ShowNetworkChatQueryWindow(DestType type, int dest);
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@@ -37,5 +38,6 @@ struct NetworkCompanyInfo : NetworkCompanyStats {
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};
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NetworkCompanyInfo *GetLobbyCompanyInfo(CompanyID company);
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NetworkGameList *GetLobbyGameInfo();
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#endif /* NETWORK_GUI_H */
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