Merge branch 'master' into jgrpp-beta
# Conflicts: # src/lang/arabic_egypt.txt # src/lang/english.txt # src/lang/greek.txt # src/network/core/tcp_connect.cpp # src/network/network_client.cpp # src/network/network_client.h # src/pathfinder/npf/npf.cpp # src/pathfinder/yapf/yapf_ship.cpp # src/rail_gui.cpp # src/settings_table.cpp # src/settings_type.h # src/station_cmd.cpp # src/table/settings/gui_settings.ini # src/town_cmd.cpp # src/widgets/rail_widget.h
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@@ -264,15 +264,21 @@ protected:
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this->servers.clear();
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bool found_current_server = false;
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bool found_last_joined = false;
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for (NetworkGameList *ngl = _network_game_list; ngl != nullptr; ngl = ngl->next) {
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this->servers.push_back(ngl);
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if (ngl == this->server) {
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found_current_server = true;
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}
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if (ngl == this->last_joined) {
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found_last_joined = true;
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}
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}
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/* A refresh can cause the current server to be delete; so unselect. */
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if (!found_last_joined) {
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this->last_joined = nullptr;
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}
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if (!found_current_server) {
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if (this->server == this->last_joined) this->last_joined = nullptr;
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this->server = nullptr;
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this->list_pos = SLP_INVALID;
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}
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@@ -416,7 +422,7 @@ protected:
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DrawString(nwi_name->pos_x + WD_FRAMERECT_LEFT, nwi_name->pos_x + nwi_name->current_x - WD_FRAMERECT_RIGHT, y + text_y_offset, cur_item->info.server_name, TC_BLACK);
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/* only draw details if the server is online */
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if (cur_item->online) {
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if (cur_item->status == NGLS_ONLINE) {
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const NWidgetServerListHeader *nwi_header = this->GetWidget<NWidgetServerListHeader>(WID_NG_HEADER);
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if (nwi_header->IsWidgetVisible(WID_NG_CLIENTS)) {
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@@ -618,13 +624,13 @@ public:
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this->SetWidgetDisabledState(WID_NG_REFRESH, sel == nullptr);
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/* 'Join' button disabling conditions */
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this->SetWidgetDisabledState(WID_NG_JOIN, sel == nullptr || // no Selected Server
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!sel->online || // Server offline
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sel->status != NGLS_ONLINE || // Server offline
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sel->info.clients_on >= sel->info.clients_max || // Server full
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!sel->info.compatible); // Revision mismatch
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/* 'NewGRF Settings' button invisible if no NewGRF is used */
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this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == nullptr || !sel->online || sel->info.grfconfig == nullptr);
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this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == nullptr || !sel->online || sel->info.grfconfig == nullptr || !sel->info.version_compatible || sel->info.compatible);
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this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr);
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this->GetWidget<NWidgetStacked>(WID_NG_NEWGRF_MISSING_SEL)->SetDisplayedPlane(sel == nullptr || sel->status != NGLS_ONLINE || sel->info.grfconfig == nullptr || !sel->info.version_compatible || sel->info.compatible);
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#ifdef __EMSCRIPTEN__
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this->SetWidgetDisabledState(WID_NG_SEARCH_INTERNET, true);
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@@ -646,10 +652,20 @@ public:
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GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + detail_height - 1, PC_DARK_BLUE);
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if (sel == nullptr) {
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
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} else if (!sel->online) {
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} else if (sel->status != NGLS_ONLINE) {
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6 + 4 + FONT_HEIGHT_NORMAL, sel->info.server_name, TC_ORANGE, SA_HOR_CENTER); // game name
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, STR_NETWORK_SERVER_LIST_SERVER_OFFLINE, TC_FROMSTRING, SA_HOR_CENTER); // server offline
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StringID message = INVALID_STRING_ID;
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switch (sel->status) {
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case NGLS_OFFLINE: message = STR_NETWORK_SERVER_LIST_SERVER_OFFLINE; break;
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case NGLS_FULL: message = STR_NETWORK_SERVER_LIST_SERVER_FULL; break;
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case NGLS_BANNED: message = STR_NETWORK_SERVER_LIST_SERVER_BANNED; break;
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case NGLS_TOO_OLD: message = STR_NETWORK_SERVER_LIST_SERVER_TOO_OLD; break;
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/* Handled by the if-case above. */
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case NGLS_ONLINE: NOT_REACHED();
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}
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + detail_height + 4, message, TC_FROMSTRING, SA_HOR_CENTER); // server offline
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} else { // show game info
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + 6, STR_NETWORK_SERVER_LIST_GAME_INFO, TC_FROMSTRING, SA_HOR_CENTER);
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