Merge branch 'master' into jgrpp-beta
# Conflicts: # src/lang/arabic_egypt.txt # src/lang/english.txt # src/lang/greek.txt # src/network/core/tcp_connect.cpp # src/network/network_client.cpp # src/network/network_client.h # src/pathfinder/npf/npf.cpp # src/pathfinder/yapf/yapf_ship.cpp # src/rail_gui.cpp # src/settings_table.cpp # src/settings_type.h # src/station_cmd.cpp # src/table/settings/gui_settings.ini # src/town_cmd.cpp # src/widgets/rail_widget.h
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@@ -20,6 +20,7 @@
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#include "linkgraph/linkgraph_type.h"
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#include "zoom_type.h"
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#include "openttd.h"
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#include "rail_gui_type.h"
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/* Used to validate sizes of "max" value in settings. */
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const size_t MAX_SLE_UINT8 = UINT8_MAX;
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@@ -182,7 +183,8 @@ struct GUISettings : public TimeSettings {
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bool departure_merge_identical; ///< whether to merge identical departures
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bool right_mouse_wnd_close; ///< close window with right click
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bool pause_on_newgame; ///< whether to start new games paused or not
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bool enable_signal_gui; ///< show the signal GUI when the signal button is pressed
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SignalGUISettings signal_gui_mode; ///< select which signal types are shown in the signal GUI
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SignalCycleSettings cycle_signal_types; ///< Which signal types to cycle with the build signal tool.
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Year coloured_news_year; ///< when does newspaper become coloured?
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bool override_time_settings; ///< Whether to override time display settings stored in savegame.
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bool timetable_in_ticks; ///< whether to show the timetable in ticks rather than days
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@@ -196,8 +198,6 @@ struct GUISettings : public TimeSettings {
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Year semaphore_build_before; ///< build semaphore signals automatically before this year
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byte news_message_timeout; ///< how much longer than the news message "age" should we keep the message in the history
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bool show_track_reservation; ///< highlight reserved tracks.
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uint8 default_signal_type; ///< the signal type to build by default.
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uint8 cycle_signal_types; ///< what signal types to cycle with the build signal tool.
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byte station_numtracks; ///< the number of platforms to default on for rail stations
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byte station_platlength; ///< the platform length, in tiles, for rail stations
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bool station_dragdrop; ///< whether drag and drop is enabled for stations
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@@ -348,7 +348,6 @@ struct NetworkSettings {
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std::string rcon_password; ///< password for rconsole (server side)
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std::string admin_password; ///< password for the admin network
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std::string settings_password; ///< password for game settings (server side)
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bool server_advertise; ///< Advertise the server to the game coordinator.
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std::string client_name; ///< name of the player (as client)
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std::string default_company_pass; ///< default password for new companies in encrypted form
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std::string connect_to_ip; ///< default for the "Add server" query
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