(svn r10262) -Fix (r10258): some places that needed to be changed to uint64 were hidden/forgotten, which caused memory corruptions and that in caused all kinds of assertions to trigger.
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@@ -49,7 +49,7 @@ void OffsetGroundSprite(int x, int y);
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void DrawGroundSprite(SpriteID image, SpriteID pal);
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void DrawGroundSpriteAt(SpriteID image, SpriteID pal, int32 x, int32 y, byte z);
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void AddSortableSpriteToDraw(SpriteID image, SpriteID pal, int x, int y, int w, int h, byte dz, byte z);
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void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 params_2);
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void *AddStringToDraw(int x, int y, StringID string, uint64 params_1, uint64 params_2);
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void AddChildSpriteScreen(SpriteID image, SpriteID pal, int x, int y);
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