(svn r23600) -Codechange: link WC+number to a Widget, and the Widget to a Window class
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@@ -12,7 +12,7 @@
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#ifndef WIDGETS_GENWORLD_WIDGET_H
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#define WIDGETS_GENWORLD_WIDGET_H
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/** Widgets of the WC_GENERATE_LANDSCAPE (WC_GENERATE_LANDSCAPE is also used in CreateScenarioWidgets). */
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/** Widgets of the #GenerateLandscapeWindow class. */
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enum GenerateLandscapeWidgets {
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WID_GL_TEMPERATE, ///< Button with icon "Temperate".
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WID_GL_ARCTIC, ///< Button with icon "Arctic".
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@@ -58,7 +58,7 @@ enum GenerateLandscapeWidgets {
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WID_GL_WATER_SW, ///< SW 'Water'/'Freeform'.
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};
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/** Widgets of the WC_GENERATE_LANDSCAPE (WC_GENERATE_LANDSCAPE is also used in GenerateLandscapeWidgets). */
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/** Widgets of the #CreateScenarioWindow class. */
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enum CreateScenarioWidgets {
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WID_CS_TEMPERATE, ///< Select temperate landscape style.
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WID_CS_ARCTIC, ///< Select arctic landscape style.
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@@ -76,7 +76,7 @@ enum CreateScenarioWidgets {
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WID_CS_FLAT_LAND_HEIGHT_UP, ///< Increase flat land height.
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};
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/** Widgets of the WC_MODAL_PROGRESS (WC_MODAL_PROGRESS is also used in ScanProgressWidgets). */
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/** Widgets of the #GenerateProgressWindow class. */
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enum GenerationProgressWidgets {
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WID_GP_PROGRESS_BAR, ///< Progress bar.
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WID_GP_PROGRESS_TEXT, ///< Text with the progress bar.
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