Merge branch 'master' into jgrpp

# Conflicts:
#	src/clear_cmd.cpp
#	src/main_gui.cpp
#	src/saveload/newgrf_sl.cpp
#	src/water_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-01-26 22:32:08 +00:00
41 changed files with 263 additions and 179 deletions

View File

@@ -13,7 +13,6 @@
#include "landscape.h"
#include "genworld.h"
#include "viewport_func.h"
#include "water.h"
#include "core/random_func.hpp"
#include "newgrf_generic.h"
#include "newgrf_newlandscape.h"
@@ -330,14 +329,6 @@ static void TileLoopClearDesert(TileIndex tile)
static void TileLoop_Clear(TileIndex tile)
{
/* If the tile is at any edge flood it to prevent maps without water. */
if (_settings_game.construction.freeform_edges && DistanceFromEdge(tile) == 1) {
int z;
if (IsTileFlat(tile, &z) && z == 0) {
DoFloodTile(tile);
return;
}
}
AmbientSoundEffect(tile);
switch (_settings_game.game_creation.landscape) {