Version: Committing version data for tag: jgrpp-0.40.0

This commit is contained in:
Jonathan G Rennison
2021-02-02 23:32:38 +00:00
parent be216952cb
commit 331da334c0
3 changed files with 36 additions and 3 deletions

View File

@@ -2,6 +2,32 @@
* * *
### v0.40.0 (2021-02-02)
* Fix crash in auto-separation when all orders removed.
* Fix crash when removing rail depot or road when debug window open on tile.
* Signals on bridges/tunnels:
* Fix handling of bridge signals when reversing inside.
* Fix reversing behind waypoint/signal when front is inside a bridge/tunnel.
* Fix bridges not being redrawn after all signals reset when cleared.
* Fix reservation not being cleared from far end of signalled tunnel when removing.
* Fix handling of entrance availability when reversing inside bidrectionally signalled bridges/tunnels.
* Fix train crash which could occur when reversing trains on both sides of a bidirectional bridge/tunnel entrance tile.
* Set tunnel/bridge PBS exit to red when leaving.
* Template-based train replacement:
* Add support for flipping engine/wagon directions.
* No longer use idle vehicles in depots by default.
* Use idle vehicles in depot no longer uses vehicles which have orders/shared orders, or are in a group.
* Fix vehicle window not being closed when acquiring idle vehicle for replacement.
* Fix false positive desync warning messages for vehicle cached weight/length.
* Add feature: realistic train braking.
* Add setting for dates over which inflation is applied.
* Add client setting for vehicle naming scheme.
* Reduce clipping and graphical issues with NewGRF vehicle sets where the sprite bounds vary with overall curvature.
* Show if train breakdown is due to collision with road vehicle, even if improved breakdowns is disabled.
* Print warning instead of asserting for invalid NewGRF string IDs.
* Add Korean translations by TELK.
* Bump trunk base from commit b7851e51adf0fb0d39ed34a579cf6fe68d8949be to commit 069fb5425302edc93a77ca54b3665a7102747f5a.
### v0.39.2 (2020-12-29)
* Fix crash which could occur when loading older scenarios or savegames which do not already have a company.
* Fix crash which could occur when using the restart command after opening the save/load window.