Version: Committing version data for tag: jgrpp-0.40.0
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* * *
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### v0.40.0 (2021-02-02)
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* Fix crash in auto-separation when all orders removed.
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* Fix crash when removing rail depot or road when debug window open on tile.
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* Signals on bridges/tunnels:
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* Fix handling of bridge signals when reversing inside.
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* Fix reversing behind waypoint/signal when front is inside a bridge/tunnel.
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* Fix bridges not being redrawn after all signals reset when cleared.
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* Fix reservation not being cleared from far end of signalled tunnel when removing.
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* Fix handling of entrance availability when reversing inside bidrectionally signalled bridges/tunnels.
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* Fix train crash which could occur when reversing trains on both sides of a bidirectional bridge/tunnel entrance tile.
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* Set tunnel/bridge PBS exit to red when leaving.
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* Template-based train replacement:
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* Add support for flipping engine/wagon directions.
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* No longer use idle vehicles in depots by default.
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* Use idle vehicles in depot no longer uses vehicles which have orders/shared orders, or are in a group.
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* Fix vehicle window not being closed when acquiring idle vehicle for replacement.
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* Fix false positive desync warning messages for vehicle cached weight/length.
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* Add feature: realistic train braking.
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* Add setting for dates over which inflation is applied.
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* Add client setting for vehicle naming scheme.
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* Reduce clipping and graphical issues with NewGRF vehicle sets where the sprite bounds vary with overall curvature.
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* Show if train breakdown is due to collision with road vehicle, even if improved breakdowns is disabled.
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* Print warning instead of asserting for invalid NewGRF string IDs.
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* Add Korean translations by TELK.
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* Bump trunk base from commit b7851e51adf0fb0d39ed34a579cf6fe68d8949be to commit 069fb5425302edc93a77ca54b3665a7102747f5a.
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### v0.39.2 (2020-12-29)
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* Fix crash which could occur when loading older scenarios or savegames which do not already have a company.
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* Fix crash which could occur when using the restart command after opening the save/load window.
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